samdauwe / webgpu-native-examplesLinks
Collection of C-language examples that demonstrate basic rendering and computation in WebGPU native.
☆445Updated this week
Alternatives and similar repositories for webgpu-native-examples
Users that are interested in webgpu-native-examples are comparing it to the libraries listed below
Sorting:
- Cross-platform C++ example for WebGPU and Dawn☆283Updated 7 months ago
- **NOT STABLE YET!** See README.☆448Updated this week
- A single-file zero-overhead C++ idiomatic wrapper for WebGPU native☆375Updated this week
- Learn to use WebGPU for native graphic applications in C++☆503Updated this week
- System headers for interfacing WebGPU from C programs compiled via Emscripten to WebAssembly☆365Updated 4 months ago
- Hardware Ray tracing extension for Chromium WebGPU☆276Updated 4 years ago
- Native WebGPU implementation based on wgpu-core☆1,017Updated last week
- CMake files that provide WebGPU for native and web development, easy-to-integrate and unified across implementations.☆197Updated this week
- The accompanying code of the Learn WebGPU C++ programming guide☆149Updated last month
- A modern C++17 glTF 2.0 library focused on speed, correctness, and usability☆379Updated this week
- WebGPU Ray Tracing eXtension☆145Updated last year
- A simple software rasterizer running on a WebGPU compute shader. Built for educational purposes.☆254Updated 2 years ago
- A WebGPU Shading Language parser and reflection library for Javascript.☆224Updated 3 weeks ago
- WebGPU cross-platform app with CMake/Emscripten☆136Updated last week
- Code accompanying the blog post on bvh construction.☆419Updated 8 months ago
- vuk - A rendergraph-based abstraction for Vulkan☆514Updated last month
- Native WebGPU implementation. Mirror of https://dawn.googlesource.com/dawn. File bugs here: https://crbug.com/dawn/new☆602Updated this week
- A Vulkan sample that demonstrates a Rasterization and Ray Tracing Hybrid Rendering Pipeline.☆868Updated last month
- A toy renderer written in C using Vulkan to perform real-time ray tracing research.☆366Updated 2 years ago
- Ray tracing glTF scene with Vulkan☆598Updated 4 months ago
- Physically-based CPU and GPU ray-tracer☆369Updated this week
- Daxa is a convenient, simple and modern gpu abstraction built on vulkan☆437Updated last month
- LightweightVK is a deeply refactored bindless-only fork of https://github.com/facebook/igl. It provides a lean cross-platform graphics AP…☆279Updated this week
- Cross-platform (Web/native) demo of WebGPU using C++, CMake, Dawn, and Emscripten with Dawn's "emdawnwebgpu" bindings.☆80Updated 3 weeks ago
- Demonstrates seven different techniques for order-independent transparency in Vulkan.☆332Updated last month
- Advanced Vulkan rendering engine prototype☆606Updated 11 months ago
- Toy path tracer using WebGPU RT☆148Updated 4 years ago
- An extension for the GLFW library for using WebGPU native.☆85Updated last week
- Physical based rendering with Vulkan using glTF 2.0 models☆1,057Updated last month
- Inspection debugger for WebGPU☆234Updated 2 weeks ago