pplux / minimal-wgpu-nativeLinks
Minimal application for wgpu on native platforms
☆9Updated 2 weeks ago
Alternatives and similar repositories for minimal-wgpu-native
Users that are interested in minimal-wgpu-native are comparing it to the libraries listed below
Sorting:
- Minimalist software rasterizer☆9Updated 3 years ago
- ☆74Updated 2 years ago
- Work Stealing Threadpool in a C Header☆23Updated 10 months ago
- a ring buffer for variable sized continuous data☆16Updated 9 years ago
- A simple wrapper for sokol_gfx enabling multithreaded rendering.☆24Updated 4 years ago
- WebSockets in C☆49Updated 3 years ago
- A simple std::vector-style array for C☆12Updated 6 years ago
- I'm learning webgpu☆35Updated last year
- ☆36Updated 7 months ago
- All in one Dear ImGui source distro for C++, C and Zig.☆57Updated last month
- A simple, thread-safe memory manager for 64bit C++ applications and games. Focus is on preventing heap fragmentation in the absence of go…☆77Updated 4 months ago
- A small networked game written as a first introduction to network programming☆18Updated 2 years ago
- Under construction C header only graphics library.☆27Updated 4 years ago
- Small, easy-to-integrate shader compiler written in C99. Compiles HLSL to SPIR-V☆50Updated 4 years ago
- Dynamic PATH management based on Current Working Directory☆17Updated last year
- Locate Visual Studio installations in Python and C☆16Updated 3 years ago
- The little FFT library☆17Updated 10 months ago
- Mostly self-contained game/engine☆46Updated 7 months ago
- Sokol based rendering module for Flecs.☆30Updated 10 months ago
- mini libraries / experimental tools and reusable snippets☆86Updated last month
- Hot reload for C☆16Updated 6 months ago
- Fast comparison-based sort algorithm☆58Updated 2 years ago
- Minimal C11 game libraries☆53Updated last year
- little test driven handle library in c☆11Updated 4 years ago
- A tiny physics engine focused on rigid body simulation.☆16Updated 3 years ago
- ☆23Updated 5 years ago
- Small C++ workstealing task scheduler meant for gamedev.☆33Updated 4 years ago
- A single header library for managing game entity hierarchies.☆40Updated 4 years ago
- Immediate Mode Debug Draw library☆38Updated 5 years ago
- Reasonably fast Fourier transform in a single header for C and C++☆36Updated 2 years ago