Making it easier to work with shaders
☆5,294May 15, 2026Updated this week
Alternatives and similar repositories for slang
Users that are interested in slang are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Real-Time Rendering Framework☆3,158Jan 7, 2025Updated last year
- ☆1,925Feb 26, 2026Updated 2 months ago
- Easy to integrate Vulkan memory allocation library☆3,342Mar 2, 2026Updated 2 months ago
- My personal Vulkan renderer☆1,886Updated this week
- Meta loader for Vulkan API☆1,827May 12, 2026Updated last week
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- Mesh optimization library that makes meshes smaller and faster to render☆7,653Updated this week
- The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2☆5,541Jul 3, 2025Updated 10 months ago
- This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.☆3,560May 11, 2026Updated last week
- SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.☆2,428Updated this week
- A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by…☆10,341Updated this week
- 3D engine with modern graphics☆7,034May 11, 2026Updated last week
- Frame profiler☆15,948Updated this week
- RenderDoc is a stand-alone graphics debugging tool.☆10,696Updated this week
- 💡 Experimental real-time global illumination renderer 🦀☆5,322Jul 7, 2025Updated 10 months ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- A modern cross-platform low-level graphics library and rendering framework☆4,293Updated this week
- Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal☆2,583Apr 22, 2026Updated 3 weeks ago
- A collection of tools, libraries, and tests for Vulkan shader compilation.☆2,143May 7, 2026Updated last week
- SPIRV-Reflect is a lightweight library that provides a C/C++ reflection API for SPIR-V shader bytecode in Vulkan applications.☆835May 12, 2026Updated last week
- A Vulkan renderer written from scratch on stream☆1,724Updated this week
- C++ examples for the Vulkan graphics API☆11,949May 12, 2026Updated last week
- Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implement…☆3,596Updated this week
- Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.☆17,041May 4, 2026Updated 2 weeks ago
- Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.☆3,505Updated this week
- End-to-end encrypted cloud storage - Proton Drive • AdSpecial offer: 40% Off Yearly / 80% Off First Month. Protect your most important files, photos, and documents from prying eyes.
- Math library using HLSL syntax with multiplatform SIMD support☆1,096May 5, 2026Updated 2 weeks ago
- A Vulkan sample that demonstrates a Rasterization and Ray Tracing Hybrid Rendering Pipeline.☆985Aug 7, 2025Updated 9 months ago
- ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages☆1,835Jan 13, 2023Updated 3 years ago
- vuk - A rendergraph-based abstraction for Vulkan☆565Updated this week
- One stop solution for all Vulkan samples☆5,246May 4, 2026Updated 2 weeks ago
- A framework for rapid prototyping and development of real-time rendering techniques.☆1,156May 12, 2026Updated last week
- Immediate mode 3D gizmo for scene editing and other controls based on Dear Imgui☆3,895May 12, 2026Updated last week
- 🌋🐎 Project Island is an experimental, hot-reloading Vulkan Renderer for Linux and Windows, written in C/C++.☆1,273Updated this week
- Embree ray tracing kernels repository.☆2,695May 8, 2026Updated last week
- Proton VPN Special Offer - Get 70% off • AdSpecial partner offer. Trusted by over 100 million users worldwide. Tested, Approved and Recommended by Experts.
- Ray tracing examples and tutorials using VK_KHR_ray_tracing☆1,712May 6, 2026Updated last week
- A simple framework for rapid prototyping on Vulkan or Direct3D 12☆1,077Mar 13, 2024Updated 2 years ago
- Open source c++ skeletal animation library and toolset☆2,831May 7, 2026Updated last week
- Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2☆20,062Updated this week
- Lightweight, cross-platform & full-featured shader IDE☆4,746Sep 22, 2023Updated 2 years ago
- Awesome Vulkan ecosystem☆3,671May 11, 2026Updated last week
- A game engine with a fully bindless, GPU-driven renderer featuring real-time path-traced global illumination, hardware ray tracing, and a…☆3,031Updated this week