Making it easier to work with shaders
☆5,340Jun 2, 2026Updated this week
Alternatives and similar repositories for slang
Users that are interested in slang are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Real-Time Rendering Framework☆3,167Jan 7, 2025Updated last year
- ☆1,940Updated this week
- Easy to integrate Vulkan memory allocation library☆3,375Updated this week
- My personal Vulkan renderer☆1,892Jun 1, 2026Updated last week
- Meta loader for Vulkan API☆1,845May 15, 2026Updated 3 weeks ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Mesh optimization library that makes meshes smaller and faster to render☆7,733Updated this week
- The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2☆5,560Jul 3, 2025Updated 11 months ago
- This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.☆3,578Updated this week
- SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.☆2,441Jun 1, 2026Updated last week
- A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by…☆10,439May 31, 2026Updated last week
- 3D engine with modern graphics☆7,086Updated this week
- Frame profiler☆16,102Updated this week
- RenderDoc is a stand-alone graphics debugging tool.☆10,753Updated this week
- 💡 Experimental real-time global illumination renderer 🦀☆5,332Jul 7, 2025Updated 11 months ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- A modern cross-platform low-level graphics library and rendering framework☆4,322Updated this week
- Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal☆2,589Apr 22, 2026Updated last month
- A collection of tools, libraries, and tests for Vulkan shader compilation.☆2,152Updated this week
- SPIRV-Reflect is a lightweight library that provides a C/C++ reflection API for SPIR-V shader bytecode in Vulkan applications.☆837May 20, 2026Updated 2 weeks ago
- A Vulkan renderer written from scratch on stream☆1,736May 22, 2026Updated 2 weeks ago
- C++ examples for the Vulkan graphics API☆11,990May 30, 2026Updated last week
- Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implement…☆3,610May 16, 2026Updated 3 weeks ago
- Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.☆17,107Updated this week
- Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.☆3,522Updated this week
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Math library using HLSL syntax with multiplatform SIMD support☆1,107May 23, 2026Updated 2 weeks ago
- A Vulkan sample that demonstrates a Rasterization and Ray Tracing Hybrid Rendering Pipeline.☆991Aug 7, 2025Updated 10 months ago
- ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages☆1,836Jan 13, 2023Updated 3 years ago
- vuk - A rendergraph-based abstraction for Vulkan☆570May 12, 2026Updated 3 weeks ago
- One stop solution for all Vulkan samples☆5,277Jun 1, 2026Updated last week
- A framework for rapid prototyping and development of real-time rendering techniques.☆1,165May 21, 2026Updated 2 weeks ago
- Immediate mode 3D gizmo for scene editing and other controls based on Dear Imgui☆3,915May 16, 2026Updated 3 weeks ago
- 🌋🐎 Project Island is an experimental, hot-reloading Vulkan Renderer for Linux and Windows, written in C/C++.☆1,277Updated this week
- Embree ray tracing kernels repository.☆2,704May 29, 2026Updated last week
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Ray tracing examples and tutorials using VK_KHR_ray_tracing☆1,713May 28, 2026Updated last week
- A simple framework for rapid prototyping on Vulkan or Direct3D 12☆1,082Mar 13, 2024Updated 2 years ago
- Open source c++ skeletal animation library and toolset☆2,837May 21, 2026Updated 2 weeks ago
- Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2☆20,100Updated this week
- Lightweight, cross-platform & full-featured shader IDE☆4,755Sep 22, 2023Updated 2 years ago
- minimal cross-platform standalone C headers☆9,948Updated this week
- A game engine with a fully bindless, GPU-driven renderer featuring real-time path-traced global illumination, hardware ray tracing, and a…☆3,044May 31, 2026Updated last week