A pet game engine for fun, modern graphics APIs, and fast iteration.
β74Updated this week
Alternatives and similar repositories for vgframework
Users that are interested in vgframework are comparing it to the libraries listed below
Sorting:
- My toy engine, mainly for rendering experiment and prototyping.β314Jan 13, 2026Updated last month
- Modern, flexible computer graphics and rendering engine, written in C++23 with support for Vulkan π and DirectX 12 β.β114Feb 17, 2026Updated last week
- Rendergraph-based graphics engine with DirectX12 and Metal backendsβ534Updated this week
- Single file DDS header encoder and decoderβ80Oct 2, 2025Updated 4 months ago
- DirectX11 graphics engineβ140Nov 25, 2024Updated last year
- β17Aug 27, 2022Updated 3 years ago
- A Cool High Performance Game Engineβ488Updated this week
- 3D Game Engineβ212Nov 12, 2025Updated 3 months ago
- Cross platform toy render engine supporting physically based rendering and hardware/software ray tracingβ471Feb 16, 2026Updated last week
- Multi-threaded DirectX12 renderer w/ HDR, PBR & Multi-monitor supportβ702Jul 6, 2025Updated 7 months ago
- DirectX12 Graphics renderer used for implementing rendering techniques such as PBR / IBL, Deferred Shading, SSAO, Bloom, Shadow Mapping, β¦β156Jan 6, 2025Updated last year
- Experimental Dx12 engine with Voxel cone tracing for realtime GIβ12Updated this week
- DX12 render engineβ57Feb 22, 2024Updated 2 years ago
- Playground for doing procedurally infinite terrain rendering experiments with Vulkanβ87Sep 13, 2025Updated 5 months ago
- Robust real-time rendering engine on DX11, DX12 with many advanced graphical features for quick prototypingβ736Oct 19, 2025Updated 4 months ago
- Graphics API wrapper is written in C++ on top of DirectX 12, Vulkan and Metal 4. Provides main features including ray tracing.β459Dec 20, 2025Updated 2 months ago
- Powerful C++ game engine with a Vulkan renderer. Includes features like PBR, ray tracing, realtime global illumination, scripting and morβ¦β473Updated this week
- 3D game engine using C++20 and Vulkan (WIP)β130Aug 19, 2024Updated last year
- Experimental DirectX 12 Rendering Engineβ91May 7, 2025Updated 9 months ago
- Personal hobby project to experiment with various rendering techniques.β759Aug 5, 2025Updated 6 months ago
- A dx12/Vk game engine (kind of).β130Jan 3, 2021Updated 5 years ago
- β118Nov 13, 2023Updated 2 years ago
- Open source C++ 3D game engineβ171Jan 18, 2026Updated last month
- Game Engine focused on finding expressive but simple ways to build any gameβ21Sep 5, 2022Updated 3 years ago
- An OpenGL sample that demonstrates baking SDFs and using them to add Soft Shadows and Ambient Occlusion to a rasterized scene.β56Dec 24, 2021Updated 4 years ago
- Multi-OS 3D engine.β562Feb 17, 2026Updated last week
- Experimental 3D rendering engineβ74Aug 3, 2024Updated last year
- A low-level cross platform GPU libraryβ20Nov 5, 2024Updated last year
- Deprectaed vulkan rendererβ24Jul 3, 2023Updated 2 years ago
- D3D12 Rendering Engineβ399Sep 7, 2025Updated 5 months ago
- An experimental game engine.β192Aug 29, 2025Updated 5 months ago
- A Vulkan rendergraph based renderer, with a node based editor.β24Dec 21, 2023Updated 2 years ago
- C++ Game engine based on OpenGLβ48Aug 8, 2023Updated 2 years ago
- Glory is a modular Game Engine currently in development.β21Updated this week
- A rendergraph-based graphical framework for Vulkanβ794Jun 22, 2025Updated 8 months ago
- Image Based Lighting using DirectX 12.β40Sep 9, 2019Updated 6 years ago
- Abstraction layer over Khronos Vulkan APIβ340Jan 25, 2026Updated last month
- Traktor Game Engineβ471Feb 18, 2026Updated last week
- Vulkan sample to render efficient per-part IDs in CAD modelsβ12Oct 22, 2025Updated 4 months ago