C++20 Vulkan and GLes rendering engine
☆17Oct 10, 2025Updated 10 months ago
Alternatives and similar repositories for paradigm
Users that are interested in paradigm are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Vulkan debug layer to visualize synchronization dependencies☆44Oct 21, 2019Updated 6 years ago
- Using the Swoosh segue and easing library, recreate a pokemon game with ease☆14Nov 12, 2018Updated 7 years ago
- Prototype for a visual based SmartAI Editor for Trinitycore. Written in C# with WPF☆10Jul 12, 2018Updated 8 years ago
- Tries to render the cities from good old GTA games in only 1 draw-call☆13Sep 25, 2017Updated 8 years ago
- A hexagonal prism BVH: more efficient than AABB.☆18Jul 3, 2019Updated 7 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- ☆11Jul 7, 2017Updated 9 years ago
- "Longeron++" C++17 library for simple memory-efficient or 'data-oriented' structures☆33May 31, 2025Updated last year
- Extremely fast x86 / AVX2 assembly implementations of common operations for linear arrays: checking whether array contains element, findi…☆43Dec 11, 2025Updated 8 months ago
- Two player 2D submarine game with some fluid dynamics.☆22Nov 14, 2022Updated 3 years ago
- GA::kit is G&A's in-house C++ application framework for building interactive experiences.☆22Jan 14, 2026Updated 7 months ago
- Fundational library of cross-platform features☆17Updated this week
- Open-source platform for reproducible AI/ML workflows, from local experimentation to distributed workers and long-lived services.☆21Updated this week
- A proposal for a futures programming model for ISO C++☆22Aug 1, 2018Updated 8 years ago
- A C++11 character encoding and code point enumeration library based on range-v3☆20May 20, 2018Updated 8 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- An open source, api-ready dashboard for your app☆11Aug 29, 2015Updated 11 years ago
- Single header OpenGL utility library in the public domain☆24Jan 14, 2024Updated 2 years ago
- Library for extracting stacktrace from exception.☆49Nov 22, 2023Updated 2 years ago
- Small game engine with Reflection, Serialization, SDL and ImGUI☆12Jun 23, 2019Updated 7 years ago
- ENGINE..... vrooooommm☆38May 24, 2025Updated last year
- Working on a Performance Analyser using ImGui☆12Aug 31, 2017Updated 9 years ago
- RealTime Motion Capture Toolbox for Matlab☆10Apr 11, 2016Updated 10 years ago
- Simple flight dynamics model published in AIAA☆13Sep 6, 2019Updated 6 years ago
- A LightFileWatcher☆29Apr 18, 2021Updated 5 years ago
- Simple, predictable pricing with DigitalOcean hosting • AdAlways know what you'll pay with monthly caps and flat pricing. Enterprise-grade infrastructure trusted by 600k+ customers.
- Lightweight game engine.☆217Mar 1, 2025Updated last year
- ☆14Oct 6, 2020Updated 5 years ago
- These tutorials demonstrate the usage of the Harfang API☆12Jun 25, 2021Updated 5 years ago
- A STL-like graph library☆13Sep 5, 2025Updated 11 months ago
- Additional functionality built on top of (Boost.)Asio☆26Feb 2, 2025Updated last year
- Cross-platform C++ Utility Library☆57Updated this week
- Mirror of official clang git repository located at http://llvm.org/git/clang. Updated every five minutes.☆19Jan 31, 2019Updated 7 years ago
- A simple, thread-safe memory manager for 64bit C++ applications and games. Focus is on preventing heap fragmentation in the absence of go…☆83Jan 12, 2025Updated last year
- ☆29Jul 3, 2020Updated 6 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- A simple Ericsson Texture EAC codec☆25May 22, 2018Updated 8 years ago
- SAT solvers from Knuth's The Art of Computer Programming, Vol. 4B☆10Jan 5, 2026Updated 7 months ago
- A thin abstraction layer to integrate Bullet and OpenSceneGraph☆14Jun 12, 2026Updated 2 months ago
- Basic C++ truetype font decoder and rasterizer.☆17May 26, 2017Updated 9 years ago
- A cross-platform Vulkan layer which checks Vulkan applications for best practices on Arm Mali devices.☆117Jan 20, 2022Updated 4 years ago
- Vulkan examples using VulKan ToolS (VKTS)☆11Apr 10, 2016Updated 10 years ago
- RISC-V assembler/simulator with GUI☆13Jul 31, 2022Updated 4 years ago