My master bibliography file with publications mostly in computer graphics, rendering, transport theory, and statistics.
☆181Sep 26, 2025Updated 5 months ago
Alternatives and similar repositories for rendering-bib
Users that are interested in rendering-bib are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Immediate-mode fork of the mitsuba renderer. (See Wiki for branches.)☆68Feb 5, 2021Updated 5 years ago
- 2D visualizer for specular path manifolds☆77Jun 17, 2021Updated 4 years ago
- pbrt-v4 render engine/exporter for Blender☆42Jun 12, 2025Updated 9 months ago
- Code repository for "Portal-Based Path Perturbation for Metropolis Light Transport"☆10Oct 26, 2020Updated 5 years ago
- A Simple Spectral Renderer☆212Jul 19, 2020Updated 5 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- A set of example tests from my SIGGRAPH Asia 2019 publication: Integral formulations of volumetric transmittance☆30Nov 17, 2019Updated 6 years ago
- Samplin' Safari is a research tool to visualize and interactively inspect high-dimensional (quasi) Monte Carlo samplers.☆162Aug 30, 2025Updated 6 months ago
- Real-Time Rendering with Lighting Grid Hierarchy I3D 2019 Demo☆114Jun 25, 2019Updated 6 years ago
- A tool for visualizing and communicating the errors in rendered images.☆613Nov 7, 2025Updated 4 months ago
- This repository contains the source code of the paper Primary-Space Adaptive Control Variates using Piecewise-Polynomial Approximations b…☆21Apr 14, 2022Updated 3 years ago
- Supplementary source code for "A Spherical Cap Preserving Parameterization for Spherical Distributions"☆55Dec 30, 2017Updated 8 years ago
- This repository contains a non-exponential transmittance operator that can be used with PyTorch☆18Jun 9, 2021Updated 4 years ago
- Code of "Practical Path Guiding for Efficient Light-Transport Simulation"☆247Aug 29, 2024Updated last year
- Code and resources for SIGGRAPH 2023 paper NeuSample: Importance Sampling for Neural Materials☆17Jul 15, 2024Updated last year
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- ☆25Aug 20, 2017Updated 8 years ago
- A visualization and editing tool for reflectance data☆140Apr 2, 2019Updated 6 years ago
- Integrating Clipped Spherical Harmonics Expansions☆47Aug 20, 2020Updated 5 years ago
- A tool for exploring and applying various tonemapping operators.☆352Jan 3, 2025Updated last year
- Implementation of "Single-pass stratified importance resampling"☆30Jul 30, 2022Updated 3 years ago
- Source code for SIGGRAPH Asia 2021 paper "Fast Volume Rendering with Spatiotemporal Reservoir Resampling"☆162May 25, 2024Updated last year
- An example path tracer that runs on multiple ray tracing backends (Embree/DXR/OptiX/Vulkan/Metal/OSPRay)☆628Jan 14, 2025Updated last year
- Code for "Monte Carlo Estimators for Differential Light Transport" (SIGGRAPH 2021) by Tizian Zeltner, Sébastien Speierer, Iliyan Georgiev…☆43Aug 14, 2022Updated 3 years ago
- A simple research-oriented image viewer with an emphasis on examining and comparing high-dynamic range (HDR) images.☆417Jan 26, 2026Updated last month
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- A Python package to effortlessly assemble images in comparison figures. Supports LaTeX, PPTX, and HTML.☆145Oct 14, 2025Updated 5 months ago
- Source Code for SIGGRAPH 2022 Paper "Generalized Resampled Importance Sampling: Foundations of ReSTIR"☆501Jul 20, 2025Updated 8 months ago
- High dynamic range (HDR) image viewer for people who care about colors☆1,346Updated this week
- Supplemental code accompanying Ray Tracing Gems II, Chapter 14: The Reference Path Tracer☆221May 21, 2025Updated 10 months ago
- Source code release for Temporal Gradient-Domain Path Tracing [Manzi and Kettunen et al. 2016]☆15Mar 1, 2019Updated 7 years ago
- A research-oriented renderer☆105Oct 22, 2021Updated 4 years ago
- This repository will eventually hold the supplemental data and code for the paper: "" which will be presented at SIGGRAPH 2022☆27Jul 25, 2022Updated 3 years ago
- Code for SIGGRAPH 2020 paper "Langevin Monte Carlo Rendering with Gradient-based Adaptation"☆78Jun 14, 2020Updated 5 years ago
- Utility for producing blue-noise dither mask tiles on the GPU☆85Apr 1, 2021Updated 4 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click and start building anything your business needs.
- Example programs and source code for GPU Zen 2☆158May 7, 2019Updated 6 years ago
- A differential theory of radiative transfer☆63Feb 19, 2020Updated 6 years ago
- Experimentation framework for probe-based lighting☆433Oct 8, 2025Updated 5 months ago
- Fermat is a high performance research oriented physically based rendering system, trying to produce beautiful pictures following the math…☆171Feb 14, 2019Updated 7 years ago
- Path-space differentiable renderer☆165Oct 16, 2023Updated 2 years ago
- revisiting a known normal transformation in computer graphics☆327Jul 21, 2019Updated 6 years ago
- An online test suite for rendering research, based on Disney Research's interactive viewer☆44Jan 12, 2022Updated 4 years ago