bryanmcnett / hexbvhLinks
A hexagonal prism BVH: more efficient than AABB.
☆18Updated 5 years ago
Alternatives and similar repositories for hexbvh
Users that are interested in hexbvh are comparing it to the libraries listed below
Sorting:
- Indirect Occlusion Culling☆23Updated 8 years ago
- D3D12 Root Signature/Pipeline State Object live-reloading☆15Updated 7 years ago
- A collection of in-progress work☆14Updated 7 years ago
- VFSME - Vulkan Free Surface Modeling Engine☆15Updated 8 years ago
- Little Game Engine that aims to be Physically Based for the lighting part☆23Updated 7 years ago
- Sample code for a 'Quaternions revisited' article from GPU Pro 5☆34Updated 9 years ago
- Single header SPIR-V compressor for C and C++☆31Updated 8 years ago
- ☆17Updated 2 years ago
- ☆32Updated 3 years ago
- Software rasterizer based on Larrabee's☆43Updated 8 years ago
- A simple command-line utility for inspecting texture file header data☆14Updated 9 years ago
- Experimentation framework for real-time light culling☆30Updated 5 years ago
- Fast translucent object rendering with GLSL.☆21Updated 8 years ago
- An SDF path tracer☆23Updated 7 years ago
- ☆18Updated 8 years ago
- Fast, multiplatform fiber based job dispatcher based on Naughty Dogs' GDC2015 talk.☆35Updated 6 years ago
- Comparing some methods of generating blue noise dither patterns, to go with a blog post☆15Updated 6 years ago
- A cross-platform Vulkan layer which checks Vulkan applications for best practices on PowerVR devices.☆16Updated 5 years ago
- A bgfx port of lightmapper.h☆17Updated 8 years ago
- SIMD-optimized math library in C++☆23Updated 7 years ago
- A REYES-style micropolygon renderer written in C++ which implements a subset of the RenderMan specification.☆12Updated 7 years ago
- a binary format for baked (bak3d) 3d files☆19Updated 9 years ago
- Library for creating code/data breakpoints at runtime on Win32/Win64☆21Updated 10 years ago
- Header only software implementations of reduced precision floating point formats☆15Updated 5 years ago
- ☆15Updated 8 years ago
- iji2dgrid is a grid that can be used to accelerate broadphase queries, or for coarse collision detection.☆14Updated 7 years ago
- A command line tool that converts game assets into a simple binary format for fast loading.☆19Updated 3 years ago
- ☆28Updated 7 years ago
- Implement some RTR and PBR papers☆48Updated 7 years ago
- Simple instrumented thread profiler for Win32 C++ applications.☆37Updated 14 years ago