thonatt / CSLLinks
C++ integrated shading language
☆39Updated 2 years ago
Alternatives and similar repositories for CSL
Users that are interested in CSL are comparing it to the libraries listed below
Sorting:
- SpvGenTwo is a SPIR-V building and parsing library written in plain C++17 without any dependencies. No STL or other 3rd-Party library nee…☆173Updated 2 years ago
- Single header "no-allocation" KTX/DDS file reader☆126Updated last month
- Tiny DDS file loader☆49Updated 6 years ago
- Zmeya is a header-only C++ binary serialization library designed for games and performance-critical applications☆131Updated last month
- A fast, header-only, C++17 library for parsing Wavefront .obj files.☆207Updated last year
- imgui control to inspect image pixels☆115Updated 6 years ago
- Single file DDS header encoder and decoder☆78Updated 2 months ago
- A header only library to simplify creating 🌋 Vulkan / ⚪ OpenGL / 🌐 WebGL / ❎DirectX / 🤖 Metal data structures with CrossWindow.☆82Updated last year
- Playground for messing around with bgfx and friends☆62Updated 6 years ago
- Alternative STL aims to compile fast, runs fast, written in clear code, simple to read and understand☆74Updated 3 months ago
- Physically Based Software Renderer☆114Updated 5 years ago
- Multithread allocator for vulkan descriptor sets.☆28Updated 5 years ago
- bigg (bgfx + imgui + glfw + glm) + utils☆239Updated 2 years ago
- AZDO OpenGL techniques including multi draw indirect (MDI), visibility culling and LOD selection inside the GPU☆100Updated 2 years ago
- Simple CPU/GPU profiler with ImGui HUD☆82Updated 3 weeks ago
- Modern C++ swizzling header-only library☆193Updated last year
- Fiber-based job system with extremely simple API☆82Updated 4 years ago
- A utility class which adds a way to include external files in a shader file.☆67Updated last year
- 3D game engine using C++20 and Vulkan (WIP)☆130Updated last year
- My render engine for experiments.☆200Updated 2 weeks ago
- Froggy OpenGL Engoodener☆153Updated 5 months ago
- Handles image pixel format, querys for all, encode/decode for many☆63Updated 4 months ago
- Simple one-file shader utility tool that automatically compiles shaders to SPIRV when modified.☆33Updated 7 years ago
- C++ Software Renderer/Rasterizer☆98Updated 7 months ago
- Small C based KTX texture loader (inspired by syoyo tiny libraries)☆95Updated 6 years ago
- single-header c++ math library☆110Updated 5 years ago
- A shader-based Software Renderer Using The LightSky Framework.☆13Updated 3 weeks ago
- Framework for rapid OpenGL demos prototyping☆112Updated last month
- Minimal C++ library that allows you to define data schemas which then can be read or written in JSON or binary.☆126Updated 5 years ago
- Programmable pulling experiments (based on OpenGL Insights "Programmable Vertex Pulling" article by Daniel Rakos)☆123Updated 8 years ago