thnewlands / unity-deformablesnowLinks
Repository for online PIGSquad workshop on deformable snow in Unity.
☆206Updated 4 years ago
Alternatives and similar repositories for unity-deformablesnow
Users that are interested in unity-deformablesnow are comparing it to the libraries listed below
Sorting:
- various benchmark scenes for SRP batcher ( both LWRP & HDRP )☆226Updated 3 years ago
- A unity shader solution to generate footprint on thick snow surfaces.☆229Updated 3 years ago
- Unity animation object with gpu instancing.☆175Updated 7 years ago
- a tiny and flexible surface shader solution for Unity URP☆152Updated 5 years ago
- Signed Distance Field Shadow in Unity☆136Updated 7 years ago
- Examples for extending the Unity LWRP☆241Updated 5 years ago
- GPU Instancing + Boids + Animation Texture Baker☆153Updated 7 years ago
- Shadow Volume for Static-Scene-Object of Unity☆165Updated 6 years ago
- Boids behavior calculation code is modified to utilize Microsoft Direct Compute resulting significant improvements in Performance. 利用Comp…☆253Updated 3 years ago
- High performance SpringBone using ECS and JobSystem in Unity.☆375Updated 6 years ago
- Distributable samples demonstrating advanced setups and use cases for Unity's Animation Rigging package☆140Updated 5 years ago
- ☆250Updated 5 years ago
- 基于预渲染顶点色的水编辑器☆201Updated 7 years ago
- TressFX Hair plugin (Beta), Character Package, and Hairstyles assets for Universal☆253Updated 5 months ago
- A demo show how to controls unity's MSAA render target resolve operation on command☆77Updated 3 years ago
- A hair shader for Unity 5 originally built for the sine.space virtual world☆139Updated 4 years ago
- A framework to easy implement raymarching in unity. Include lots of hash,noise,fbm,SDF,rotate functions☆161Updated 7 years ago
- A bloom that is 60% faster than Unity’s built-in bloom and is specially optimized for mobile platforms. This bloom can be applied to only…☆111Updated 5 years ago
- Exploring Unity 5.6 InstanceIndirect Method to render large numbers of meshes☆102Updated 7 years ago
- ☆175Updated 2 years ago
- Order-independent Transparent in Unity☆265Updated 5 years ago
- ☆129Updated 5 years ago
- High performance weather system for mobile platforms, containing fog / rain / snow / thunder & lightning / time of the day.☆135Updated 5 years ago
- 🔮 An example of iridescence shader in URP.☆151Updated 5 years ago
- Modular utilities for shader stripping to drastically improve Unity build times☆373Updated last year
- A sublime text plugin which aim at boosting happiness when editing Unity Shader, behaved as IDE-like, followed the lastest Unity release.☆96Updated 11 months ago
- Mesh simplification for Unity.☆372Updated 4 years ago
- 3D and 2D Texture generation using the compute shaders within the Unity engine.☆326Updated 7 years ago
- A powerful volumetric light plugin based on post-processing in Unity3D☆468Updated 6 years ago
- Simple example of implementing Screen Space Planar Reflections as a RenderFeature☆301Updated 2 years ago