fabri1983 / gpu-ray-tracer-compute-shaderView external linksLinks
GPU Path Tracer implemented with Compute Shaders in Unity 2019.1.7
☆14Jun 24, 2019Updated 6 years ago
Alternatives and similar repositories for gpu-ray-tracer-compute-shader
Users that are interested in gpu-ray-tracer-compute-shader are comparing it to the libraries listed below
Sorting:
- Voxelizing the scene by filling information into structured buffers of 8 different cascades and performing cone tracing to traverse throu…☆13Jul 6, 2017Updated 8 years ago
- A Unity-Based GPU FFT Ocean☆15Dec 26, 2018Updated 7 years ago
- ☆11Dec 30, 2017Updated 8 years ago
- A CubemapArray Import Pipeline for Unity 2019.3 and newer.☆17Nov 21, 2024Updated last year
- Particle system using Curl Noise for Unity.☆34Dec 7, 2018Updated 7 years ago
- Diffuse GI using Progressive Voxelization and Ray Tracing☆11Sep 19, 2018Updated 7 years ago
- This example is a demo of fake volumetric fog using compute shader and instancing. It takes only one batch, but it looks realistic fog.☆21Feb 9, 2024Updated 2 years ago
- Monte Carlo Path Tracer in Unity3D using compute shader☆12Jul 1, 2020Updated 5 years ago
- simple gpu instancing particles with collision calculation☆13Oct 31, 2017Updated 8 years ago
- Path-traced physically-based rendering with UE4-PBR-like parameters and 'specTrans' from Disney BSDF implemented by using compute shader …☆65Jul 10, 2020Updated 5 years ago
- Unity mesh generation + compute shader for grass simulation.☆29Jan 19, 2022Updated 4 years ago
- An example of a Unity plugin that allows you to leverage the power of NVIDIA Optix☆21Sep 3, 2017Updated 8 years ago
- GPU Ray Tracing in Rest of Your Life by Unity 2019.3☆32Oct 28, 2019Updated 6 years ago
- Sea of clouds for Unity3D☆31Dec 4, 2017Updated 8 years ago
- Edge detection with Depth, Normal and MeshID.☆22Sep 27, 2024Updated last year
- Reimplement Sea of Thieves's Cloud in Unity☆81Jul 2, 2019Updated 6 years ago
- ☆20Sep 18, 2018Updated 7 years ago
- An extension for VS Code to provide ShaderLab language support☆22Nov 27, 2018Updated 7 years ago
- pseudo volumetric clouds using iq's noise and my rim volume technique☆23Aug 15, 2021Updated 4 years ago
- A small demo for volumetric clouds, SDF mesh and noise based ocean☆35Apr 29, 2019Updated 6 years ago
- An implementation of The Legend of Zelda's Timeshift Stone effect in Unity.☆24Dec 5, 2014Updated 11 years ago
- MagicaVoxel Importer mesher and simple animation system for Unity☆10Jan 6, 2022Updated 4 years ago
- using CommandBuffer and DrawProcedural to generate geometry and deferred shadows☆25May 12, 2019Updated 6 years ago
- An experiment into procedural generation to generate landmasses and landscapes using Perlin noise.☆24Jan 27, 2021Updated 5 years ago
- (WIP) Test of a Reaction-Diffusion simulated with a compute shader in Unity.☆26Feb 21, 2020Updated 5 years ago
- ☆17Jul 3, 2021Updated 4 years ago
- A small unity 2019 project inspired by Metal Gear Solid gameplay mechanics (PS1)☆13Oct 14, 2019Updated 6 years ago
- 【Unity】ComputeShader + GPUInstancingで大量のドカベンOPのロゴアニメーションを動かしてみた☆11Mar 5, 2018Updated 7 years ago
- Implementation of Langston's Ant created in Unity☆10Jul 21, 2020Updated 5 years ago
- Source code with example for usage of the Vertex Lighting plugin for Unity 3D.☆10Sep 11, 2017Updated 8 years ago
- This project showcases tessellation-based snow tracks made in the Unity game engine. The main character is a wolf with a walk, run and id…☆12Jan 26, 2020Updated 6 years ago
- Unity Post Processing Stack Classic (PPSC) v1.x (Built-in Render Pipeline)☆10Apr 10, 2023Updated 2 years ago
- ☆11Sep 14, 2021Updated 4 years ago
- Some Basic Unity3D Editor Extensions and Tools☆11Jan 23, 2019Updated 7 years ago
- Using AppendStructuredBuffer / ConsumeStructuredBuffer GPU Particle Sample for Unity☆25Jan 30, 2018Updated 8 years ago
- Probability bonus for daily rewards Unity☆27Jul 8, 2019Updated 6 years ago
- Mobile friendly Unity sand/snow shader using the Universal Render Pipeline - Uses Unity Version 2020.1.2f1☆71Jun 26, 2021Updated 4 years ago
- ☆46Mar 9, 2020Updated 5 years ago
- ☆31Aug 17, 2025Updated 6 months ago