ZGeng / DeepSnowFootprintLinks
A unity shader solution to generate footprint on thick snow surfaces.
☆229Updated 4 years ago
Alternatives and similar repositories for DeepSnowFootprint
Users that are interested in DeepSnowFootprint are comparing it to the libraries listed below
Sorting:
- Examples for extending the Unity LWRP☆241Updated 5 years ago
- Repository for online PIGSquad workshop on deformable snow in Unity.☆207Updated 4 years ago
- ☆250Updated 5 years ago
- A hair shader for Unity 5 originally built for the sine.space virtual world☆140Updated 4 years ago
- various benchmark scenes for SRP batcher ( both LWRP & HDRP )☆225Updated 3 years ago
- A framework to easy implement raymarching in unity. Include lots of hash,noise,fbm,SDF,rotate functions☆161Updated 7 years ago
- Provide a texture to simulate waves with Unity. Require InkPainter(nv1.2.1 or later).☆251Updated 7 years ago
- Naive screen-space subsurface scattering solution for Unity 5.☆173Updated 6 years ago
- High performance SpringBone using ECS and JobSystem in Unity.☆378Updated 7 years ago
- Shadow Volume for Static-Scene-Object of Unity☆166Updated 6 years ago
- This package enables interactive previews of Texture3D assets in Unity's Inspector window. You can directly download the Unity package in…☆245Updated 7 years ago
- Distributable samples demonstrating advanced setups and use cases for Unity's Animation Rigging package☆139Updated 5 years ago
- Get a beautiful cross-platform wireframe renderer for your meshes with one click☆188Updated 7 years ago
- Signed Distance Field Shadow in Unity☆136Updated 7 years ago
- Morgan - a VFX character from The Heretic, a short film made with Unity☆174Updated 4 years ago
- Boids behavior calculation code is modified to utilize Microsoft Direct Compute resulting significant improvements in Performance. 利用Comp…☆254Updated 3 years ago
- Lux 2.02 pbr Shader Framework for Unity 5.6☆136Updated 8 years ago
- ☆105Updated 4 years ago
- a tiny and flexible surface shader solution for Unity URP☆152Updated 5 years ago
- Exploring Unity 5.6 InstanceIndirect Method to render large numbers of meshes☆102Updated 7 years ago
- ☆169Updated 8 years ago
- Order-independent Transparent in Unity☆265Updated 5 years ago
- Spring bone effect for Unity☆157Updated 8 years ago
- Ready for Use Unity Mobile Shaders☆116Updated 7 years ago
- Unity has archived the TerrainToolSamples repository. For future development, please use the Terrain Tools package.☆218Updated 5 years ago
- (Unity) Cross-fading LOD shader example☆236Updated 7 years ago
- Unity 2018 Shaders and Effects Cookbook Third Edition, published by Packt☆189Updated 4 years ago
- Mesh simplification for Unity.☆371Updated 4 years ago
- 🔮 An example of iridescence shader in URP.☆151Updated 5 years ago
- A port of Evan Wallace's "Water Demo" for WebGL to Unity.☆333Updated 6 years ago