olson-sean-k / plexus
Polygonal mesh processing.
☆173Updated last month
Alternatives and similar repositories for plexus:
Users that are interested in plexus are comparing it to the libraries listed below
- Rust ffi and idiomatic wrapper for zeux/meshoptimizer, a mesh optimization library that makes indexed meshes more GPU-friendly.☆170Updated last month
- A library of mesh generation utilities.☆128Updated last year
- A triangle mesh data structure including basic operations.☆80Updated 6 months ago
- Tiny OBJ Loader in Rust☆243Updated last month
- Interpolation made easy.☆165Updated 4 months ago
- Comparing performance of Rust math libraries for common 3D game and graphics tasks☆204Updated 4 months ago
- A Rust CAD System☆262Updated 3 years ago
- Image density/height map to mesh generator☆82Updated last year
- Math Interoperability Types☆264Updated last year
- A collision extension to cgmath☆130Updated 9 months ago
- Generic 2D-3D math swiss army knife for game engines, with SIMD support and focus on convenience.☆291Updated 5 months ago
- Delaunay Triangulations for the Rust Ecosystem☆281Updated last week
- PBR rendering example/experiment with rendy☆225Updated 5 years ago
- A fast BVH using SAH in rust☆238Updated 3 weeks ago
- Implementation of PBR using wgpu-rs☆79Updated 3 years ago
- A cgmath physics library that can be used with Specs☆109Updated 4 years ago
- Dear imgui renderer for wgpu-rs.☆265Updated 3 weeks ago
- Simple profiler scopes for wgpu using timer queries☆101Updated last week
- Tessellation is a library for 3d tessellation, e.g. it will create a set of triangles from any implicit function of volume.☆45Updated 3 years ago
- Wavefront obj parser for Rust☆78Updated this week
- Fast 2D Delaunay triangulation in Rust. A port of Delaunator.☆216Updated 4 months ago
- Rust crate to generate GLSL structs with explicitly-initialized padding bytes☆75Updated 3 weeks ago
- A series of small gfx-hal tutorials.☆129Updated 2 years ago
- A software rendering crate that lets you write shaders with Rust☆315Updated 2 months ago
- Rust algorithms for isosurface extraction☆74Updated last year
- GLSL parser for Rust☆192Updated last month
- Modern mid-level 2D graphics library☆194Updated last year
- Set of mathematical traits to facilitate the use of SIMD-based AoSoA (Array of Struct of Array) storage pattern.☆304Updated 4 months ago
- Meshes with L-Systems☆134Updated 4 years ago
- Polyline Rendering for Bevy☆181Updated 2 months ago