A basic Monte Carlo raytracer in python
☆25Sep 11, 2024Updated last year
Alternatives and similar repositories for fast-and-tiny
Users that are interested in fast-and-tiny are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Progressive Growing of Points with Tree-structured Generators (BMVC 2021)☆11Nov 1, 2023Updated 2 years ago
- Official Github repository for Dynamic Mesh Recovery from Partial Point Cloud Sequence (ICCV 2023)☆13Sep 13, 2024Updated last year
- ☆21Sep 24, 2024Updated last year
- Official PyTorch implementation of CPO: Change Robust Panorama to Point Cloud Localization (ECCV 2022)☆13Feb 26, 2024Updated 2 years ago
- Porting meshing tools and solvers that deal with unstructured meshes on GPUs☆15Mar 12, 2026Updated 2 weeks ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- PacketBuffer is a C++14 header-only library designed specifically to be really fast at processing binary network packets.☆13Aug 20, 2019Updated 6 years ago
- ☆18Apr 12, 2024Updated last year
- The ultimate mesh handling library☆61Mar 4, 2026Updated 3 weeks ago
- Tentacle rig for Maya based on Rigpp☆13Dec 4, 2022Updated 3 years ago
- multiOn Challenge Code☆21Oct 14, 2021Updated 4 years ago
- ☆94Oct 15, 2025Updated 5 months ago
- Implementation of Robust Quantization for Polycube-Maps☆27Dec 26, 2024Updated last year
- ☆14Jul 6, 2022Updated 3 years ago
- injective mapping via TLC (total lifted content) energy minimization (SIGGRAPH 2020)☆19Updated this week
- End-to-end encrypted cloud storage - Proton Drive • AdSpecial offer: 40% Off Yearly / 80% Off First Month. Protect your most important files, photos, and documents from prying eyes.
- Realtime Spring , a similar tool in 3ds max developed by Harrison Yu .☆12Feb 26, 2015Updated 11 years ago
- Tiny raytracer with stochastic sampling and thin lens model☆18Aug 8, 2021Updated 4 years ago
- ☆31Apr 22, 2024Updated last year
- Interactive tool for normal driven stylization. A set of preferred normals can be chosen arbitrarily from the Gauss sphere, including sem…☆26Jul 7, 2021Updated 4 years ago
- SAUM: Symmetry-Aware Upsampling Module for Consistent Point Cloud Completion (ACCV 2020)☆20Nov 1, 2023Updated 2 years ago
- epd watch project☆16May 10, 2025Updated 10 months ago
- A viewer and other tools for the taichi-splatting rasterizer.☆27Oct 6, 2025Updated 5 months ago
- RGFW platform backend for Dear ImGUI☆15Nov 18, 2025Updated 4 months ago
- Geometry processing research tutorial in python - as presented at SGP 2024.☆64Jul 4, 2025Updated 8 months ago
- DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Implementation of the paper "Layout Embedding via Combinatorial Optimization"☆30Nov 14, 2021Updated 4 years ago
- A library with a range of utility classes and methods for jump starting C++ applications.☆18May 20, 2019Updated 6 years ago
- This is the official implementation of our Siggrapha Asia 2024 paper "DiffCSG: Differentiable CSG via Rasterization".☆16Dec 2, 2024Updated last year
- Viewport tool set for Maya animators☆16Apr 18, 2020Updated 5 years ago
- An extension for the C standard library☆16Jul 17, 2025Updated 8 months ago
- Demo code for the paper "Discrete Optimization for Shape Matching"☆12Jun 25, 2021Updated 4 years ago
- ☆11Apr 18, 2020Updated 5 years ago
- A Maya plugin for better viewport rig handles☆16Dec 8, 2017Updated 8 years ago
- ☆12Dec 13, 2025Updated 3 months ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- GMDS, for Generic Mesh Data Structures and Services, provide a set of libraries to represent and handles meshes in the context of numeric…☆32Mar 4, 2026Updated 3 weeks ago
- ☆33Jul 8, 2022Updated 3 years ago
- Implementation of the paper Inpainting Holes in Folded Fabric Meshes☆11Aug 18, 2023Updated 2 years ago
- This is a C++11 friendly mirror of GraphCuts. It generates no warnings when compiled on MacOS with clang☆15Nov 29, 2018Updated 7 years ago
- Research oriented GPU offline renderer☆16Sep 8, 2023Updated 2 years ago
- Contains code and content output for assignments for the Uppsala University Mathematical Modelling of Football course.☆14Nov 15, 2020Updated 5 years ago
- Library for representation and manipulation of generalised T-Spline surfaces written in C++.☆11Oct 31, 2019Updated 6 years ago