ssloy / least-squares-courseLinks
By a programmer for programmers
☆220Updated 2 years ago
Alternatives and similar repositories for least-squares-course
Users that are interested in least-squares-course are comparing it to the libraries listed below
Sorting:
- An open source programming resource intended for graphics programmers.☆315Updated 3 weeks ago
- A ray tracing program☆138Updated 3 weeks ago
- Code accompanying the blog post on bvh construction.☆435Updated last year
- My very first ray tracer implementation.☆125Updated 6 years ago
- CPU Based Rasterizer Engine☆194Updated 4 years ago
- Optimised BVH traversal + HDRI environment mapping☆228Updated 5 years ago
- A (modern) C++ implementation of the Peter Shirley Ray Tracing mini-books (https://raytracing.github.io). Features a clean project struct…☆293Updated 10 months ago
- Code of "Practical Path Guiding for Efficient Light-Transport Simulation"☆242Updated last year
- Basic renderer to be used as a starting project for the game physics book series☆274Updated last year
- A program with an implemented Monte Carlo Ray Tracer algorithm for global illumination of a virtual 3D scene.☆145Updated 6 years ago
- A simple parser for the PBRT file format☆210Updated 3 years ago
- Physically based renderer with Path Tracing and Photon Mapping.☆371Updated 3 years ago
- A repository of the code contained in the amazing Scratchapixel lessons https://www.scratchapixel.com/☆91Updated 2 years ago
- Example scenes for pbrt-v4☆459Updated 2 years ago
- ☆44Updated 6 years ago
- Code sample accompanying the article "Crash Course in BRDF Implementation"☆339Updated 2 years ago
- Meeting notes of the Graphics Programming Virtual Meetup☆80Updated last year
- GPU Monte Carlo Ray Tracing Renderer using NVIDIA OptiX 8☆232Updated last year
- Brandon Pelfrey's SPH fluid simulation tutorial☆61Updated 6 years ago
- 📚 A list of some interesting papers (computer graphics) that I read 📚☆111Updated last year
- My master bibliography file with publications mostly in computer graphics, rendering, transport theory, and statistics.☆184Updated 2 months ago
- Physically-based CPU and GPU ray-tracer☆375Updated last week
- Curated list of ray tracing resources☆651Updated last month
- CPU forward/deferred rasterizer with depth-buffering, texture mapping, normal mapping and blinn-phong shading implemented in C++☆107Updated 8 years ago
- A physically-based Monte Carlo Path Tracer (Ray Tracer) from scratch☆57Updated 3 years ago
- Open Source Ray Tracing Library☆128Updated 6 months ago
- Lightweight CPU/GPU path tracer☆419Updated 5 years ago
- Realtime GPU path tracer based on OpenCL and OpenGL☆340Updated 3 weeks ago
- OptiX Path Tracer☆91Updated 9 months ago
- List of some useful databases and resources for Computer Graphics☆99Updated 2 years ago