3D Signed Distance Field
☆46Nov 30, 2021Updated 4 years ago
Alternatives and similar repositories for sdf3d
Users that are interested in sdf3d are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- 2D signed distance field☆20Nov 30, 2021Updated 4 years ago
- SDF-based collision detection with MPM-based simulation☆43Nov 30, 2021Updated 4 years ago
- A simple commandline utility to generate grid-based signed distance field (level set) generator from triangle meshes, using code from Rob…☆838Sep 7, 2015Updated 10 years ago
- Replication of the amazing Grass/Foliage Rendering in Ghost of Tsushima☆19May 17, 2023Updated 3 years ago
- Water rendering using dudv map☆23Jan 2, 2022Updated 4 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Particle sampling with SPH-based relaxation.☆15Jan 10, 2019Updated 7 years ago
- Position based snow simulation with the phase change effects☆15Jul 28, 2026Updated last month
- ☆32Jul 26, 2022Updated 4 years ago
- Explosion animation sequence with DXR ray tracing☆27Mar 22, 2021Updated 5 years ago
- ☆101Jul 31, 2016Updated 10 years ago
- XUSGRayTracing-EZ sample on DirectX12: real-time voxelization making use of ray-tracing pipeline for easy solid voxelization.☆27Mar 14, 2025Updated last year
- The Maps are visualized using the Tessellation Shader☆33Apr 9, 2016Updated 10 years ago
- A Cinder block for dealing with geographic coordinates☆10Feb 6, 2020Updated 6 years ago
- WebGPU XPBD based cloth simulation☆23May 5, 2023Updated 3 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- ☆13Dec 18, 2022Updated 3 years ago
- QLL : Level loaders☆15Feb 18, 2020Updated 6 years ago
- Position Based Fluids CUDA implementation☆139Jan 17, 2022Updated 4 years ago
- ☆18Jan 20, 2018Updated 8 years ago
- A Lloyd algorithm implementation constructing Centroidal Voronoi Diagram in 2D☆10Jul 29, 2016Updated 10 years ago
- A simple mathematical expression parser written in C++ with no external dependencies whatsoever.☆19Jan 9, 2012Updated 14 years ago
- Slice a MagicaVoxel project into smaller volumes☆18Nov 25, 2021Updated 4 years ago
- This is a Latex Add-In for Powerpoint. It enables to add and edit Latex equations or symbols in a Powerpoint slide easily. The Add-In is …☆21Mar 18, 2022Updated 4 years ago
- Route MIDI devices through your browser like a patchbay!☆11Dec 17, 2017Updated 8 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- A python framework for writing warp-based simulations running on the gpu with an opengl viewer☆27Feb 4, 2024Updated 2 years ago
- ☆10Jun 23, 2021Updated 5 years ago
- A static C++ library for the generation of discrete functions on a box-shaped domain. This is especially suited for the discretization of…☆315Aug 31, 2023Updated 3 years ago
- A library for working with the .octree file format☆17Nov 28, 2018Updated 7 years ago
- Orientation independent bézier smoothing of voxel grids☆18Dec 28, 2014Updated 11 years ago
- Simple variable-length encoder/decoder (C99)(C++03)☆17Jun 24, 2016Updated 10 years ago
- Remake of the classic arcade game Donkey Kong (1981)☆13Oct 14, 2021Updated 4 years ago
- Shader node editor aimed at GLSL code generation☆17May 5, 2019Updated 7 years ago
- Realtime GPU Raytracer (DXR)☆11Aug 15, 2020Updated 6 years ago
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- code for simple OpenGL point-based (surfels) rendering of point clouds.☆21Jan 10, 2014Updated 12 years ago
- USB MIDI automatic patchbay☆14May 20, 2020Updated 6 years ago
- A tool for creating and editing SHADERed UI themes.☆14Oct 13, 2020Updated 5 years ago
- project files for Intro to DOTS: Basic Player Input and Movement☆10May 23, 2020Updated 6 years ago
- AMD compute-based tiled lighting sample based on DirectX 11☆78Sep 8, 2016Updated 9 years ago
- ☆20Apr 24, 2022Updated 4 years ago
- Experimental GPU renderer using two-stage programming☆35Jul 8, 2022Updated 4 years ago