ReillyBova / Global-IlluminationLinks
A multithreaded C++ program that uses raytracing and photon mapping to render photorealistic images of 3D environments
☆66Updated 6 years ago
Alternatives and similar repositories for Global-Illumination
Users that are interested in Global-Illumination are comparing it to the libraries listed below
Sorting:
- A voxel cone traced realtime Global Illumination rendering engine in dx12, wip☆58Updated 3 years ago
- An OpenGL sample that demonstrates baking SDFs and using them to add Soft Shadows and Ambient Occlusion to a rasterized scene.☆53Updated 3 years ago
- Real-time software rasterizer using compute shaders, including vertex processing stage (IA and vertex shaders), bin rasterization, tile r…☆120Updated 4 months ago
- Global Illumination using Spherical Harmonics☆79Updated 4 years ago
- An OpenGL sample demonstrating path traced lightmap baking on the CPU with Embree.☆60Updated 5 years ago
- DirectX Raytracing Path Tracer