sonicether / SE-Natural-Bloom-Dirty-LensLinks
(Legacy) post-processing effect for Unity.
☆159Updated 6 years ago
Alternatives and similar repositories for SE-Natural-Bloom-Dirty-Lens
Users that are interested in SE-Natural-Bloom-Dirty-Lens are comparing it to the libraries listed below
Sorting:
- Community made extras for Amplify Shader Editor☆339Updated 5 years ago
- Simple water shader prepared with ShaderGraph in Unity 2018.3.6☆305Updated 4 years ago
- ☆215Updated 4 months ago
- A stylised water shader for Unity's Universal Render Pipeline.☆176Updated 5 years ago
- A unity cloud shader, using vertex colors and tessellation for a simple stylized look.☆236Updated 4 years ago
- A mesh-based PBR decal system for Unity's universal render pipeline.☆595Updated 11 months ago
- Projection Decals for Unity's Universal Render Pipeline.☆535Updated last year
- Showing off the power of shader properties in Unity☆406Updated 5 years ago
- Full source-code for Amplify Motion plugin for Unity☆254Updated 5 years ago
- Markdown-like syntax for ShaderGraph properties, to make better material inspectors☆261Updated last year
- An example of a simple grapple effect in Unity☆301Updated 6 years ago
- Texture atlas creator for Unity☆481Updated 2 years ago
- A simple way to add buoyancy / water physics in Unity, built on the existing physics engine☆298Updated 3 years ago
- URP renderfeature test project☆449Updated 2 years ago
- A Collection of Shader For URP(LWRP) Render Pipeline☆655Updated 2 years ago
- Kamakura Shaders☆353Updated 6 years ago
- Full source-code for Amplify Occlusion plugin for Unity☆286Updated 10 months ago
- A simple liquid simulation using MetaBalls.☆299Updated 3 years ago
- Alembic to VAT (Vertex Animation Texture) mini tool☆293Updated 9 months ago
- Fluid dynamics for Unity's VFX graph☆699Updated 2 years ago
- A very simple tool to make rigidbodies swarm a mesh in Unity.☆270Updated 6 years ago
- Motion Blur for Unity's Universal Render Pipeline.☆273Updated 3 years ago
- Planar reflections for Unity's Universal Render Pipeline.☆592Updated 2 years ago
- Universal Render Pipeline Shaders for Smoke Lighting (Normal, 6-Way + ASTA Workflows) for VFX Graph and Shuriken☆244Updated 3 years ago
- ☆392Updated 4 years ago
- Gameplay Ingredients for your Unity Games - A collection of runtime and editor scripts that ease simple tasks while making games and prot…☆625Updated 2 years ago
- A shader graph which replicates some retro tv/monitor effects. CRT (cathode-ray tube) warping, scanlines, static, distortion, etc.☆169Updated 4 years ago
- Utility to combine color channels from different textures into a single output.☆803Updated 7 months ago
- Decal solution for Unity's Built-In Render Pipeline☆327Updated 3 months ago
- Tool that allows switching different baked lightmap sets on a unity scene at runtime.☆701Updated 5 months ago