maxartz15 / MA_TextureAtlasserLinks
Texture atlas creator for Unity
☆493Updated 3 years ago
Alternatives and similar repositories for MA_TextureAtlasser
Users that are interested in MA_TextureAtlasser are comparing it to the libraries listed below
Sorting:
- Community made extras for Amplify Shader Editor☆349Updated 5 years ago
- Planar reflections for Unity's Universal Render Pipeline.☆594Updated 3 years ago
- Utility to combine color channels from different textures into a single output.☆877Updated last year
- A beautiful glass shader with distortion for Unity URP☆269Updated 2 years ago
- A mesh-based PBR decal system for Unity's universal render pipeline.☆603Updated last year
- URP renderfeature test project☆458Updated 3 years ago
- Package repo containing the water system created for the URP Boat Attack demo project.☆370Updated last year
- Decal solution for Unity's Built-In Render Pipeline☆336Updated 11 months ago
- Generate preview textures (thumbnails) for your GameObject's or materials on the fly in Unity☆324Updated 8 months ago
- Tool that allows switching different baked lightmap sets on a unity scene at runtime.☆713Updated last year
- A simple post-processing outline effect that uses depth-based edge detection.☆282Updated 2 years ago
- Procedural Water surface and underwater caustics for Unity URP☆298Updated 2 years ago
- 🔌👻 Adds 'Register Variable' and 'Get Variable' nodes to Shader Graph, linking sections of a graph with invisible wires☆314Updated 3 weeks ago
- Post-processing effect to procedurally generate a anime/manga-style vignette of lines typically used to portray speed or surprise.☆304Updated last year
- A Collection of Shader For URP(LWRP) Render Pipeline☆656Updated 2 years ago
- Textureless fog particles using a highly customizable shader to attenuate noise values.☆521Updated 2 years ago
- Used for drawing runtime gizmos in builds and editor (Unity3D)☆574Updated 3 months ago
- A simple way to add buoyancy / water physics in Unity, built on the existing physics engine☆310Updated 3 years ago
- Painting directly in mesh textures in Unity 3d with shaders☆375Updated 6 years ago
- Mulligan Renamer tool for the Unity Editor allows for quick and safe renaming of many assets and gameobjects at once☆587Updated 3 years ago
- URP renderer feature enabling a blur effect.☆285Updated 2 years ago
- SSR solution for Unity URP☆515Updated last year
- Projection Decals for Unity's Universal Render Pipeline.☆538Updated last year
- An example of a simple grapple effect in Unity☆313Updated 6 years ago
- A simple kinetic simulator for Unity, you can use it to simulate hair/tail/breast/skirt and other soft objects☆484Updated 2 years ago
- Showing off the power of shader properties in Unity☆410Updated 5 years ago
- Blit Render Feature for Universal RP's Forward Renderer. Set specific source/destination via camera source, ID string or RenderTexture as…☆662Updated last year
- ⚪ VFX Core ☄ Selective Post Processing and FX System☆281Updated 8 months ago
- Split large meshes in Unity into smaller submeshes☆278Updated 2 years ago
- 🌔 Toon shader for Unity's Universal Render Pipeline.☆454Updated 2 years ago