maxartz15 / MA_TextureAtlasserLinks
Texture atlas creator for Unity
☆484Updated 2 years ago
Alternatives and similar repositories for MA_TextureAtlasser
Users that are interested in MA_TextureAtlasser are comparing it to the libraries listed below
Sorting:
- Utility to combine color channels from different textures into a single output.☆818Updated 8 months ago
- Community made extras for Amplify Shader Editor☆343Updated 5 years ago
- A beautiful glass shader with distortion for Unity URP☆244Updated last year
- A mesh-based PBR decal system for Unity's universal render pipeline.☆595Updated last year
- Painting directly in mesh textures in Unity 3d with shaders☆371Updated 5 years ago
- Textureless fog particles using a highly customizable shader to attenuate noise values.☆491Updated 2 years ago
- Planar reflections for Unity's Universal Render Pipeline.☆594Updated 3 years ago
- URP renderfeature test project☆450Updated 2 years ago
- Adds 'Register Variable' and 'Get Variable' nodes to Shader Graph, allowing you to link sections of a graph without connection wires. <3☆294Updated 8 months ago
- Unity package for versions 2022.3 and Unity 6. Adds support to render volumetric lighting for both the main and additional lights in URP.…☆479Updated last month
- Tool that allows switching different baked lightmap sets on a unity scene at runtime.☆701Updated 7 months ago
- A simple post-processing outline effect that uses depth-based edge detection.☆263Updated 2 years ago
- Procedural Water surface and underwater caustics for Unity URP☆285Updated 2 years ago
- Generate preview textures (thumbnails) for your GameObject's or materials on the fly in Unity☆314Updated last month
- A custom renderer feature for screen space outlines☆651Updated 11 months ago
- Post-processing effect to procedurally generate a anime/manga-style vignette of lines typically used to portray speed or surprise.☆293Updated 5 months ago
- Showing off the power of shader properties in Unity☆407Updated 5 years ago
- Package repo containing the water system created for the URP Boat Attack demo project.☆358Updated 8 months ago
- Mulligan Renamer tool for the Unity Editor allows for quick and safe renaming of many assets and gameobjects at once☆575Updated 3 years ago
- Decal solution for Unity's Built-In Render Pipeline☆330Updated 4 months ago
- Blit Render Feature for Universal RP's Forward Renderer. Set specific source/destination via camera source, ID string or RenderTexture as…☆645Updated last year
- Human-friendly hierarchy for Unity.☆619Updated last year
- A Collection of Shader For URP(LWRP) Render Pipeline☆655Updated 2 years ago
- A simple way to add buoyancy / water physics in Unity, built on the existing physics engine☆299Updated 3 years ago
- Markdown-like syntax for ShaderGraph properties, to make better material inspectors☆263Updated last year
- Script for saving lightmapping data to prefabs. Used through the Assets tab in Unity. Place your prefabs in the scene with this script at…☆701Updated 7 months ago
- Projection Decals for Unity's Universal Render Pipeline.☆536Updated last year
- A unity addon for adding stretchy bouncy physics to bones and meshes.☆386Updated 2 weeks ago
- A simple kinetic simulator for Unity, you can use it to simulate hair/tail/breast/skirt and other soft objects☆478Updated last year
- SSR solution for Unity URP☆481Updated last year