maxartz15 / MA_TextureAtlasser
Texture atlas creator for Unity
☆456Updated 2 years ago
Related projects ⓘ
Alternatives and complementary repositories for MA_TextureAtlasser
- A mesh-based PBR decal system for Unity's universal render pipeline.☆579Updated 5 months ago
- Planar reflections for Unity's Universal Render Pipeline.☆578Updated 2 years ago
- URP renderfeature test project☆438Updated last year
- Community made extras for Amplify Shader Editor☆327Updated 4 years ago
- Projection Decals for Unity's Universal Render Pipeline.☆532Updated 9 months ago
- Painting directly in mesh textures in Unity 3d with shaders☆355Updated 5 years ago
- Tool that allows switching different baked lightmap sets on a unity scene at runtime.☆682Updated last week
- Utility to combine color channels from different textures into a single output.☆690Updated 3 weeks ago
- Generate preview textures (thumbnails) for your GameObject's or materials on the fly in Unity☆305Updated last year
- A Collection of Shader For URP(LWRP) Render Pipeline☆644Updated last year
- Mulligan Renamer tool for the Unity Editor allows for quick and safe renaming of many assets and gameobjects at once☆553Updated 2 years ago
- Used for drawing runtime gizmos in builds and editor (Unity3D)☆548Updated last year
- ☆381Updated 4 years ago
- Example project for Unity 2020.1 Mesh API improvements☆697Updated last year
- Unity asset for adding outlines to game objects☆460Updated 5 months ago
- Gameplay Ingredients for your Unity Games - A collection of runtime and editor scripts that ease simple tasks while making games and prot…☆614Updated last year
- A simple kinetic simulator for Unity, you can use it to simulate hair/tail/breast/skirt and other soft objects☆458Updated last year
- Showing off the power of shader properties in Unity☆403Updated 4 years ago
- A beautiful glass shader with distortion for Unity URP☆202Updated last year
- Adds 'Register Variable' and 'Get Variable' nodes to Shader Graph, allowing you to link sections of a graph without connection wires. <3☆267Updated last month
- Vertex animation baking tool, shaders and animation system for Unity DOTS/ECS.☆442Updated last year
- Package repo containing the water system created for the URP Boat Attack demo project.☆332Updated last month
- Fast GPU vertex shader based animation library for Unity (VAT, Vertex Animation Texture, Morphing Animation)☆501Updated last year
- Modular utilities for shader stripping to drastically improve Unity build times☆351Updated 4 months ago
- UI blur (translucent) effect for Unity.☆419Updated this week
- procedural shapes for Unity UI☆357Updated 4 years ago
- Simple water shader prepared with ShaderGraph in Unity 2018.3.6☆303Updated 4 years ago
- Debugging utilities for Unity☆519Updated last week
- Human-friendly hierarchy for Unity.☆606Updated 11 months ago
- Split large meshes in Unity into smaller submeshes☆263Updated last year