JoeCooper / LimbHackerLinks
Limb Hacker cuts skinned mesh characters in Unity3D.
☆204Updated 6 years ago
Alternatives and similar repositories for LimbHacker
Users that are interested in LimbHacker are comparing it to the libraries listed below
Sorting:
- A basic prefab painter for the Unity3D game engine.☆84Updated 5 years ago
- Unity cable component implementation similar to the Unreal Engine one based on verlet integration.☆245Updated 5 years ago
- Full source-code for Amplify Color plugin for Unity☆168Updated 11 months ago
- A unity cloud shader, using vertex colors and tessellation for a simple stylized look.☆235Updated 4 years ago
- Automatic Unity Light Probe Generation.☆174Updated 6 years ago
- A simple mesh decal component for Unity☆234Updated 4 years ago
- A very simple tool to make rigidbodies swarm a mesh in Unity.☆276Updated 6 years ago
- ☆173Updated 4 years ago
- An example of rendering decals on SkinnedMesh Renderers in Unity.☆170Updated 4 months ago
- Community made extras for Amplify Shader Editor☆345Updated 5 years ago
- Motion Blur for Unity's Universal Render Pipeline.☆274Updated 3 years ago
- ☆138Updated last year
- Showing off the power of shader properties in Unity☆407Updated 5 years ago
- Painting directly in mesh textures in Unity 3d with shaders☆371Updated 5 years ago
- Simple water shader prepared with ShaderGraph in Unity 2018.3.6☆305Updated 5 years ago
- Universal Render Pipeline Shaders for Smoke Lighting (Normal, 6-Way + ASTA Workflows) for VFX Graph and Shuriken☆244Updated 3 years ago
- Post-Processing Stack v2 Ambient Occlusion works on Lightweight Render Pipeline☆184Updated 5 years ago
- Unity 3D implementation of metaballs and marching cubes algorithm☆231Updated 8 years ago
- Unity plugin to procedurally sprout foliage throughout your scene.☆124Updated 6 years ago
- An easy to understand, open source implementation of Inverse Kinematics for Unity 3D☆175Updated 4 years ago
- Unity primitive mesh generator as an asset importer☆347Updated last year
- Softbodies, jiggly items and other slimy stuff in Unity☆243Updated 4 years ago
- Unity library to dynamically keep multiple objects in camera view☆228Updated 5 months ago
- Markdown-like syntax for ShaderGraph properties, to make better material inspectors☆265Updated last year
- An example of a simple grapple effect in Unity☆309Updated 6 years ago
- A free and open source path painter tool for painting paths on terrain in Unity.☆84Updated 5 years ago
- Full source-code for Amplify Occlusion plugin for Unity☆287Updated last year
- Split large meshes in Unity into smaller submeshes☆275Updated 2 years ago
- Simple verlet integration simulator for Unity.☆276Updated 6 years ago
- 🔌👻 Adds 'Register Variable' and 'Get Variable' nodes to Shader Graph, linking sections of a graph with invisible wires☆297Updated 9 months ago