Anttwo / FrostingLinks
[ECCV 2024 - ORAL] Official PyTorch implementation of Gaussian Frosting: Editable Complex Radiance Fields with Real-Time Rendering
☆304Updated last year
Alternatives and similar repositories for Frosting
Users that are interested in Frosting are comparing it to the libraries listed below
Sorting:
- ☆338Updated last month
- Blender add-on for editing scenes reconstructed with SuGaR or Gaussian Frosting.☆178Updated last year
- [SIGGRAPH'25] Official implementation for the paper "Deformable Beta Splatting"☆282Updated 3 months ago
- Original reference implementation of "EVER: Exact Volumetric Ellipsoid Rendering for Real-time View Synthesis"☆300Updated 3 weeks ago
- [CVPR 2025 - Highlight] Original implementation of "3D Convex Splatting: Radiance Field Rendering with 3D Smooth Convexes"☆377Updated 9 months ago
- [SIGGRAPH Asia 2024 (Journal Track)] StableNormal: Reducing Diffusion Variance for Stable and Sharp Normal☆737Updated 5 months ago
- A collaboration friendly studio for NeRFs☆157Updated last year
- [TPAMI 2025, NeurIPS 2024] Video4DGen: Enhancing Video and 4D Generation through Mutual Optimization☆365Updated last year
- Dynamic Gaussian Mesh: Consistent Mesh Reconstruction from Monocular Videos (ICLR 2025)☆380Updated last year
- [ICCV 2025 Highlight] Geo4D: Leveraging Video Generators for Geometric 4D Scene Reconstruction☆396Updated 7 months ago
- [ICCV 2025] GeometryCrafter: Consistent Geometry Estimation for Open-world Videos with Diffusion Priors☆420Updated 3 months ago
- Gaga: Group Any Gaussians via 3D-aware Memory Bank☆396Updated 5 months ago
- [CVPR 2025 - Spotlight] Official PyTorch implementation of MAtCha Gaussians: Atlas of Charts for High-Quality Geometry and Photorealism F…☆253Updated 9 months ago
- Official implementation of On-the-fly Reconstruction for Large-Scale Novel View Synthesis from Unposed Images. A. Meuleman, I. Shah, A. L…☆499Updated 4 months ago
- Original reference implementation of "GES : Generalized Exponential Splatting for Efficient Radiance Field Rendering" [CVPR 2024]☆230Updated last year
- [SIGGRAPH 2025] LayerPano3D: Layered 3D Panorama for Hyper-Immersive Scene Generation"☆306Updated 5 months ago
- ☆123Updated last year
- [NeurIPS'24] WildGaussians: 3D Gaussian Splatting In the Wild☆446Updated 3 months ago
- ☆290Updated last month
- [ICCV 2025] VistaDream: Sampling multiview consistent images for single-view scene reconstruction☆519Updated 6 months ago
- video splat☆154Updated last year
- Official implementation of "Mesh-Based Adapting and Modification of Gaussian Splatting"☆491Updated 11 months ago
- [ICCV 2025] FreeSplatter: Pose-free Gaussian Splatting for Sparse-view 3D Reconstruction☆215Updated 5 months ago
- Gradio webui for Nerfstudio.☆61Updated last year
- [SIGGRAPH Asia 2025 - TOG] Official implementation of MILo: Mesh-In-the-Loop Gaussian Splatting for Detailed and Efficient Surface Recons…☆330Updated last month
- 💪 [TPAMI 2025] Pytorch implementation of 'HAC++: Towards 100X Compression of 3D Gaussian Splatting'☆184Updated 2 months ago
- [CVPR 2025] EnvGS: Modeling View-Dependent Appearance with Environment Gaussian☆231Updated 3 weeks ago
- Official implementation of the paper "Gaussian in the Wild: 3D Gaussian Splatting for Unconstrained Image Collections" [ECCV 2024]☆191Updated 10 months ago
- This repo contains the official authors implementation associated with the MeshSplats paper☆178Updated 5 months ago
- Official Implementation of "A Diffusion Approach to Radiance Field Relighting using Multi-Illumination Synthesis", EGSR 2024☆114Updated 11 months ago