Anttwo / FrostingLinks
[ECCV 2024 - ORAL] Official PyTorch implementation of Gaussian Frosting: Editable Complex Radiance Fields with Real-Time Rendering
☆292Updated 9 months ago
Alternatives and similar repositories for Frosting
Users that are interested in Frosting are comparing it to the libraries listed below
Sorting:
- [CVPR 2025 - Highlight] Original implementation of "3D Convex Splatting: Radiance Field Rendering with 3D Smooth Convexes"☆349Updated 3 months ago
- Blender add-on for editing scenes reconstructed with SuGaR or Gaussian Frosting.☆151Updated 9 months ago
- [SIGGRAPH'25] Official implementation for the paper "Deformable Beta Splatting"☆219Updated last week
- [CVPR 2025] Official PyTorch implementation of MAtCha Gaussians: Atlas of Charts for High-Quality Geometry and Photorealism From Sparse V…☆209Updated 3 months ago
- A collaboration friendly studio for NeRFs☆154Updated last year
- [SIGGRAPH Asia 2024 (Journal Track)] StableNormal: Reducing Diffusion Variance for Stable and Sharp Normal☆693Updated 7 months ago
- Dynamic Gaussian Mesh: Consistent Mesh Reconstruction from Monocular Videos☆353Updated last year
- [ICCV 2025] Geo4D: Leveraging Video Generators for Geometric 4D Scene Reconstruction☆328Updated last month
- [TPAMI 2025, NeurIPS 2024] Vidu4D: Single Generated Video to High-Fidelity 4D Reconstruction with Dynamic Gaussian Surfels☆363Updated 6 months ago
- Original reference implementation of "EVER: Exact Volumetric Ellipsoid Rendering for Real-time View Synthesis"☆271Updated 3 weeks ago
- [ICCV 2025] VistaDream: Sampling multiview consistent images for single-view scene reconstruction☆451Updated last week
- [ICCV 2025] GeometryCrafter: Consistent Geometry Estimation for Open-world Videos with Diffusion Priors☆335Updated 2 weeks ago
- Gaga: Group Any Gaussians via 3D-aware Memory Bank☆375Updated 3 months ago
- [ICCV 2025] A simple training-free approach adapting DUSt3R for dynamic scenes.☆415Updated 3 months ago
- ☆113Updated 8 months ago
- [CVPR 2025] EnvGS: Modeling View-Dependent Appearance with Environment Gaussian☆205Updated last week
- FreeSplatter: Pose-free Gaussian Splatting for Sparse-view 3D Reconstruction☆181Updated 6 months ago
- Official implementation of On-the-fly Reconstruction for Large-Scale Novel View Synthesis from Unposed Images. A. Meuleman, I. Shah, A. L…☆282Updated 3 weeks ago
- [SIGGRAPH 2025] LayerPano3D: Layered 3D Panorama for Hyper-Immersive Scene Generation"☆261Updated 2 months ago
- DUSt3R + Gaussian Splatting☆261Updated 7 months ago
- [NeurIPS'24] WildGaussians: 3D Gaussian Splatting In the Wild☆404Updated 8 months ago
- Original reference implementation of "GES : Generalized Exponential Splatting for Efficient Radiance Field Rendering" [CVPR 2024]☆224Updated last year
- ☆179Updated 3 weeks ago
- Open source impl of **MV-DUSt3R+ Single-Stage Scene Reconstruction from Sparse Views In 2 Seconds** from Meta Reality Labs. Project page …☆505Updated this week
- [CVPR 2025 Highlight] Align3R: Aligned Monocular Depth Estimation for Dynamic Videos☆425Updated 3 months ago
- Gradio webui for Nerfstudio.☆56Updated 7 months ago
- [CVPR2024 Oral] EscherNet: A Generative Model for Scalable View Synthesis☆341Updated 10 months ago
- A toolkit for 3D computer vision tasks.☆293Updated this week
- Official implementation of the paper "Gaussian in the Wild: 3D Gaussian Splatting for Unconstrained Image Collections" [ECCV 2024]☆177Updated 4 months ago
- Official Implementation of "A Diffusion Approach to Radiance Field Relighting using Multi-Illumination Synthesis", EGSR 2024☆107Updated 5 months ago