Anttwo / Frosting
[ECCV 2024 - ORAL] Official PyTorch implementation of Gaussian Frosting: Editable Complex Radiance Fields with Real-Time Rendering
☆259Updated 3 months ago
Alternatives and similar repositories for Frosting:
Users that are interested in Frosting are comparing it to the libraries listed below
- [NeurIPS 2024] Vidu4D: Single Generated Video to High-Fidelity 4D Reconstruction with Dynamic Gaussian Surfels☆342Updated this week
- [SIGGRAPH Asia 2024 (Journal Track)] StableNormal: Reducing Diffusion Variance for Stable and Sharp Normal☆571Updated last month
- Blender add-on for editing scenes reconstructed with SuGaR or Gaussian Frosting.☆115Updated 3 months ago
- [NeurIPS'24] WildGaussians: 3D Gaussian Splatting In the Wild☆346Updated 2 months ago
- Original implementation of "3D Convex Splatting: Radiance Field Rendering with 3D Smooth Convexes"☆265Updated this week
- Dynamic Gaussian Mesh: Consistent Mesh Reconstruction from Monocular Videos☆315Updated 6 months ago
- Original reference implementation of "GES : Generalized Exponential Splatting for Efficient Radiance Field Rendering" [CVPR 2024]☆211Updated 7 months ago
- [arXiv'24] Align3R: Aligned Monocular Depth Estimation for Dynamic Videos☆316Updated this week
- DUSt3R + Gaussian Splatting☆216Updated last month
- Official implementation of the paper "Gaussian in the Wild: 3D Gaussian Splatting for Unconstrained Image Collections" [ECCV 2024]☆156Updated 3 months ago
- ☆376Updated 3 weeks ago
- A collaboration friendly studio for NeRFs☆148Updated 6 months ago
- SplatFormer: Point Transformer for Robust 3D Gaussian Splatting☆231Updated last month
- Implementation of the SIGGRAPH 2024 conference paper "High-quality Surface Reconstruction using Gaussian Surfels".☆564Updated 4 months ago
- RaDe-GS: Rasterizing Depth in Gaussian Splatting☆515Updated 4 months ago
- Gaga: Group Any Gaussians via 3D-aware Memory Bank☆267Updated last week
- ☆97Updated 2 months ago
- ☆389Updated 5 months ago
- Compressed 3D Gaussian Splatting for Accelerated Novel View Synthesis☆309Updated last week
- ☆62Updated last month
- Official release of the Eyeful Tower dataset, a high-fidelity multi-view capture of 11 real-world scenes, from the paper “VR-NeRF High-Fi…☆159Updated 3 months ago
- [CVPR2024 Oral] EscherNet: A Generative Model for Scalable View Synthesis☆321Updated 4 months ago
- ☆280Updated 6 months ago
- Official implementation of "CompGS".☆176Updated 3 months ago
- ChronoDepth: Learning Temporally Consistent Video Depth from Video Diffusion Priors☆208Updated last month
- [ICLR 2024] Official Implementation of Consistent4D: Consistent 360° Dynamic Object Generation from Monocular Video☆258Updated 2 months ago
- Material Anything: Generating Materials for Any 3D Object via Diffusion☆255Updated last month
- ☆208Updated last month
- Original reference implementation of "StopThePop: Sorted Gaussian Splatting for View-Consistent Real-time Rendering"☆189Updated 7 months ago