graphdeco-inria / gs-texturingLinks
Code for the EGSR 2025 Paper "Content-Aware Texturing for Gaussian Splatting"
☆73Updated 3 weeks ago
Alternatives and similar repositories for gs-texturing
Users that are interested in gs-texturing are comparing it to the libraries listed below
Sorting:
- GSFix3D: Diffusion-Guided Repair of Novel Views in Gaussian Splatting☆125Updated last month
- [3DV 2026] VideoLifter: Lifting Videos to 3D with Fast Hierarchical Stereo Alignment☆139Updated 11 months ago
- ☆41Updated 8 months ago
- Code for "Few-shot Novel View Synthesis using Depth Aware 3D Gaussian Splatting" (ECCV 24 workshops)☆61Updated 6 months ago
- [CVPR 2025] Splatter-360: Generalizable 360 Gaussian Splatting for Wide-baseline Panoramic Images☆136Updated 3 months ago
- [Arxiv 2025] Distilled-3DGS: Distilled 3D Gaussian Splatting☆76Updated last month
- Training code for "Radiance Meshes for Volumetric Reconstruction".☆270Updated last week
- The official repository for GStex: Per-Primitive Texturing of 2D Gaussian Splatting for Decoupled Appearance and Geometry Modeling☆102Updated 8 months ago
- Original implementation of "FLoD: Integrating Flexible Level of Detail into 3D Gaussian Splatting for Customizable Rendering"☆25Updated 4 months ago
- Official PyTorch implementation of QUEEN: QUantized Efficient ENcoding of Dynamic Gaussians for Streaming Free-viewpoint Videos (NeurIPS …☆150Updated 2 months ago
- Official Implementation of "A Diffusion Approach to Radiance Field Relighting using Multi-Illumination Synthesis", EGSR 2024☆113Updated 11 months ago
- Official implementation of DA²: Depth Anything in Any Direction☆224Updated 3 weeks ago
- [ICLR 2025] Flow Distillation Sampling: Regularizing 3D Gaussians with Pre-trained Matching Priors☆60Updated 9 months ago
- ☆75Updated 3 months ago
- [ICCV 2025] Self-Calibrating Gaussian Splatting for Large Field-of-View Reconstruction☆125Updated 10 months ago
- [CVPR 2025] SelfSplat: Pose-Free and 3D Prior-Free Generalizable 3D Gaussian Splatting☆136Updated 3 months ago
- ☆55Updated 9 months ago
- [ECCV2024] BAGS: Blur Agnostic Gaussian Splatting through Multi-Scale Kernel Modeling☆88Updated last year
- This repo contains the official authors implementation associated with the MeshSplats paper☆177Updated 4 months ago
- The official repo of paper: HDGS: Textured 2D Gaussian Splatting for Enhanced Scene Rendering☆41Updated last year
- Optimized Minimal 3D Gaussian Splatting☆77Updated 9 months ago
- Official code for "360-GS: Layout-guided Panoramic Gaussian Splatting For Indoor Roaming"☆77Updated 6 months ago
- Original reference implementation of "VRSplat: Fast and Robust Gaussian Splatting for Virtual Reality"☆50Updated 8 months ago
- ☆70Updated last month
- [ICCV 2025] RI3D: Few-Shot Gaussian Splatting With Repair and Inpainting Diffusion Priors☆55Updated 9 months ago
- [ICLR2025] Official Implementation of "AniSDF: Fused-Granularity Neural Surfaces with Anisotropic Encoding for High-Fidelity 3D Reconstru…☆83Updated 6 months ago
- HoGS: Unified Near and Far Object Reconstruction via Homogeneous Gaussian Splatting☆100Updated 7 months ago
- Adaptive and Temporally Consistent Gaussian Surfels for Multi-view Dynamic Reconstruction☆87Updated 6 months ago
- ☆71Updated last year
- ☆73Updated last year