hanxingjian / GroundLinkLinks
☆20Updated last year
Alternatives and similar repositories for GroundLink
Users that are interested in GroundLink are comparing it to the libraries listed below
Sorting:
- ☆16Updated last year
- This repository is for fitting mocap data into SMPL-X parameters in [CVPR 2024]"Inter-X: Towards Versatile Human-Human Interaction Analys…☆33Updated last year
- Repositoray provides the PhysPT demo code for estimating human dynamics from a monocular video.☆42Updated last year
- Physically Plausible Full-Body Hand-Object Interaction Synthesis☆58Updated last year
- Aitviewer fork supporting the visualization of OpenSim models and SKEL.☆62Updated 7 months ago
- Official implementation of "Generative Human Motion Stylization in Latent Space", ICLR'24☆32Updated 10 months ago
- implementation of paper: Egocentric Whole-Body Motion Capture with FisheyeViT and Diffusion-Based Motion Refinement☆36Updated last month
- "IMoS: Intent-Driven Fullbody Motion Synthesis for Human-Object Interaction". Proceeding of EUROGRAPHICS 2023.☆95Updated last year
- Enable inputting a SMPL sequence into AddBiomechanics to fit an OpenSim skeleton model to the sequence.☆107Updated 11 months ago
- Official implementation of NeurIPS 2022 paper: "Embodied Scene-aware Human Pose Estimation".☆76Updated last year
- Companion tools and website for CIRCLE dataset.☆50Updated 2 years ago
- The official implementatation of paper "BOTH2Hands: Inferring 3D Hands from Both Text Prompts and Body Dynamics".☆44Updated last week
- Official implementation for "MOCHA: Real-Time Motion Characterization via Context Matching" [SIGGRAPH Asia 2023]☆21Updated last year
- [CVPR 2024] Official repository of paper "I'M HOI: Inertia-aware Monocular Capture of 3D Human-Object Interactions".☆62Updated 2 months ago
- Author's implementation of the paper Mocap Everyone Everywhere: Lightweight Motion Capture With Smartwatches and a Head-Mounted Camera (C…☆62Updated last year
- Codebase for SIGGRAPH 2023 Paper: Simulation and Retargeting of Complex Multi-Character Interactions☆24Updated last year
- ☆49Updated 8 months ago
- Unify text-motion datasets (like BABEL, HumanML3D, KIT-ML) into a common motion-text representation.☆48Updated last year
- This is a repository for download, preprocessing, visualizing, running evaluations on the MOYO dataset.☆94Updated 4 months ago
- Author's implementation of Locomotion-Action-Manipulation: Synthesizing Human-Scene Interactions in Complex 3D Environments (ICCV 2023)☆31Updated last year
- ☆32Updated 11 months ago
- Estimate vertex-level 3D human-scene and human-object contacts across the full body mesh☆75Updated 4 months ago
- [ICLR 2025] Pytorch Implementation of "Aligning Motion Generation with Human Perceptions".☆68Updated last month
- ☆48Updated 10 months ago
- ContactGen: Generative Contact Modeling for Grasp Generation (ICCV 2023)☆73Updated last year
- The code for IJCAI 2023 paper "Physics-Guided Human Motion Capture with Pose Probability Modeling"☆36Updated last year
- Pytorch implementation of Unimotion: Unifying 3D Human Motion Synthesis and Understanding.☆65Updated 2 months ago
- Official Dataset Toolbox of the paper "[CVPR 2023]NeuralDome: A Neural Modeling Pipeline on Multi-View Human-Object Interactions" and "[C…☆64Updated 10 months ago
- Text2HOI: Text-guided 3D Motion Generation for Hand-Object Interaction☆91Updated 3 months ago
- ☆45Updated 10 months ago