sevanspowell / MetalDeferredLightingTutorial
Tutorial source for implementing deferred lighting in Metal
☆22Updated 6 years ago
Alternatives and similar repositories for MetalDeferredLightingTutorial:
Users that are interested in MetalDeferredLightingTutorial are comparing it to the libraries listed below
- A demonstration of using the ModelIO material system to render with MetalKit☆49Updated 4 years ago
- A Metal re-implementation of GLKit's GLKBaseEffect☆19Updated 2 years ago
- A simple 3D engine written in Swift + Metal, for educational purposes.☆50Updated 4 years ago
- ☆25Updated last year
- Metal text rendering example app that uses MetalRenderingTools under the hood.☆14Updated 3 years ago
- MTLTexture Viewer☆18Updated 6 months ago
- Simple Metal shadow map☆24Updated 7 years ago
- A translation of Apple's sample code MetalBasic3D into Swift☆11Updated 5 years ago
- Example of utilising SceneKit's SCNTechnique with Metal.☆12Updated 6 years ago
- Demo of Core Image filter to create SceneKit normal maps from procedural bump maps☆26Updated last year
- Example app on Metal and SwiftUI usage for color-grading with LUTs☆32Updated 5 years ago
- Dockerfile to help convert GLSL shaders to Metal Shading Language☆19Updated last year
- A voxel engine written in Swift☆35Updated 4 years ago
- A procedural game asset generator for macOS and iOS☆30Updated last year
- ☆44Updated 4 years ago
- A path tracer for photorealistic rendering written in Swift☆19Updated 7 years ago
- Shadertoy to Metal☆28Updated last year
- Write Metal in Swift☆58Updated 5 years ago
- A demonstration of 2D animated instanced drawing in Metal☆20Updated last year
- Create Live Graphics in SwiftUI (iOS, tvOS & macOS)☆51Updated 2 years ago
- Attempt to build a simple Xcode Playground to experiment with Metal shaders☆17Updated 6 years ago
- Rendering text in SceneKit using SDF fonts.☆14Updated 5 years ago
- iPad app draws beautiful 2D and 3D images using Swift and Metal☆11Updated 5 years ago
- A demonstration of picking (hit-testing) in a 3D scene rendered with Metal☆61Updated last year
- Swift Package Manager plug-in to compile Metal files that can be debugged in Xcode Metal Debugger.☆31Updated last week
- Conway's Game of Life implemented in Metal and Swift☆13Updated 7 years ago
- Personal test project using Metal (Mac)☆22Updated last year
- Basic wave simulation using Metal compute shaders☆20Updated 9 years ago
- Swift wrapper around Open Asset Import Library (aka assimp) for macOS and Linux☆29Updated this week