Tutorial source for implementing deferred lighting in Metal
☆21May 8, 2018Updated 8 years ago
Alternatives and similar repositories for MetalDeferredLightingTutorial
Users that are interested in MetalDeferredLightingTutorial are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Example of utilising SceneKit's SCNTechnique with Metal.☆12Jun 10, 2018Updated 7 years ago
- SceneKit RayTracing Rendering Sample App in Swift and Metal (for iOS Devices)☆16Apr 17, 2022Updated 4 years ago
- SceneKit Advanced RayTracing Rendering Sample App in Swift and Metal (for iOS Devices)☆14Apr 17, 2022Updated 4 years ago
- GPU methods for alpha matting, including cutting edge research algorithms by Philip G. Lee.☆12Jan 8, 2014Updated 12 years ago
- Real-Time 3D Texture Bump Reflection Mapping on a Mask. 16-bit DOS, Demo Scene 1997☆15Dec 15, 2014Updated 11 years ago
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- Estimate light from photographs using spherical harmonic and other methode☆12May 3, 2019Updated 7 years ago
- Detecting faces with CoreImage and AVFoundation.☆12Apr 20, 2020Updated 6 years ago
- This is an implementation of Michael Zollhöfer's 'Reconstruction of Personalized Avatars' work, recreating an input face from a Kinect sc…☆14Apr 9, 2017Updated 9 years ago
- ☆21May 28, 2023Updated 3 years ago
- CoreML and Keras implementation of Super-Resolution Convolutional Neural Network (SRCNN)☆15Jul 10, 2018Updated 7 years ago
- Demo of Core Image filter to create SceneKit normal maps from procedural bump maps☆26Feb 25, 2023Updated 3 years ago
- HBST: Hamming Binary Search Tree Header-only library (C++11)☆11Jul 3, 2017Updated 8 years ago
- Deferred lighting demo using Metal on MacOS and iOS☆11Sep 6, 2017Updated 8 years ago
- An open reimplementation of https://panopticlick.eff.org/☆25Jan 14, 2014Updated 12 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Bezzy is a collection of simple helpers for building UIBezierPaths.☆15Aug 23, 2019Updated 6 years ago
- Conway's Game of Life implemented in Metal and Swift☆14Nov 28, 2017Updated 8 years ago
- gSLIC is an GPU implementation of Simple Iterative Linear Clustering (SLIC) superpixel segmentation algorithm.☆19Dec 18, 2013Updated 12 years ago
- Toolkit capable of facial landmark detection, head pose estimation, facial action unit recognition, and eye-gaze estimation☆30Jul 27, 2018Updated 7 years ago
- RGB-D camera network calibration☆16Dec 18, 2021Updated 4 years ago
- Fast hair segmentation☆18Dec 22, 2017Updated 8 years ago
- A fully generic Swift vector & matrix library☆17Sep 1, 2018Updated 7 years ago
- pix2pix implementation using Swift for TensorFlow☆27Mar 8, 2020Updated 6 years ago
- The Super Model Army Knife - 3D art tool - http://getsmak.net/☆28May 24, 2013Updated 13 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- An optimized Metal-based Bezier curve renderer☆205Jan 26, 2022Updated 4 years ago
- My real-time graphics demos online at Shadertoy.com. Poisson Blending, Gnomonic Projections, Post-processing Effects...☆19Nov 13, 2017Updated 8 years ago
- Power by Apple. Place and animate 3D content that follows the user’s face and matches facial expressions, using the TrueDepth camera on i…☆22Nov 2, 2017Updated 8 years ago
- iOS n-body simulation visualized with metaballs. Physics and graphics provided by SpriteKit.☆14Dec 18, 2016Updated 9 years ago
- p5.gvm.js is a library for p5.js that allows you to easily create generative video with rhythm.☆12Jun 23, 2025Updated 11 months ago
- Fidentis Analyst a target-orientated user-friendly computer interface for processing 3D meshes of human faces. The program enables a vari…☆22May 25, 2022Updated 4 years ago
- A demo for face reconstruction using kinect.☆21Sep 13, 2016Updated 9 years ago
- a verlet rope sceneKit implementation☆15Oct 18, 2015Updated 10 years ago
- An implementation of implicit curvature flow as described in "Implicit Fairing of Irregular Meshes using Diffusion and Curvature Flow" by…☆24Jul 31, 2014Updated 11 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- DICOM VIEWER FOR iOS☆17Jun 20, 2025Updated 11 months ago
- Xcode project (ObjectiveC/C++ examples)☆28Feb 21, 2019Updated 7 years ago
- High Performance Computing Conjugate Gradients: The original Mantevo miniapp☆19Jan 29, 2024Updated 2 years ago
- A demonstration of picking (hit-testing) in a 3D scene rendered with Metal☆68Aug 14, 2023Updated 2 years ago
- Real-time WebGL visualizer for absolute orientation sensors☆20Dec 26, 2019Updated 6 years ago
- A compiler for C subsets written in Swift☆17Feb 15, 2024Updated 2 years ago
- ☆71Apr 2, 2018Updated 8 years ago