warrenm / Shadertweak
☆74Updated 6 years ago
Related projects ⓘ
Alternatives and complementary repositories for Shadertweak
- A simple implementation of SCNTechnique☆69Updated 5 years ago
- Swift array stored in page-aligned memory (primarily to simplify loading as a Metal buffer)☆31Updated 3 years ago
- SceneKit mesh deformed by a Metal compute shader☆84Updated 6 years ago
- Working example of SCNTechnique and Metal☆58Updated 7 years ago
- Shadertoy to Metal☆27Updated 10 months ago
- A demonstration of using SCNProgram to draw a selection silhouette for an object☆38Updated 5 years ago
- A live editing environment for Apple's Metal MSL shader libraries☆45Updated 7 years ago
- Alternate lighting models using custom SCNProgram for SceneKit☆34Updated 10 years ago
- SceneKit Cel Shader Example☆21Updated 8 years ago
- ☆23Updated 6 years ago
- Write Metal in Swift☆57Updated 4 years ago
- Simple Metal shadow map☆24Updated 6 years ago
- Math extensions for SCNVector3, SCNQuaternion, SCNMatrix4☆37Updated last year
- Shadertoy-style SwiftUI view☆50Updated 2 years ago
- A demonstration of picking (hit-testing) in a 3D scene rendered with Metal☆60Updated last year
- A sample demonstrating offscreen rendering and recording of Metal content with AVFoundation☆35Updated 6 years ago
- VideoShader for Metal☆33Updated 7 years ago
- Using SCNRenderer to render a scene offscreen to a texture that's then displayed in another scene☆103Updated 5 years ago
- Metal text rendering example app that uses MetalRenderingTools under the hood.☆14Updated 3 years ago
- Basic examples of shaders in SceneKit + ARKit☆36Updated 5 years ago
- Demo of Core Image filter to create SceneKit normal maps from procedural bump maps☆25Updated last year
- ☆44Updated 4 years ago
- Image processing framework built on top of Metal☆36Updated 6 years ago
- Demonstrate how to zoom and scroll MTKView using UIScrollView☆67Updated 4 years ago
- Hardware accelerated painting using Core Image and Metal. Also, Apple Pencil!☆40Updated 3 years ago
- Volumetric realtime graphics☆53Updated 2 years ago
- Scale-invariant highlight effect for SCNNodes based on SCNTechnique☆26Updated 5 years ago
- Cross-platform math library with SIMD support☆63Updated 2 years ago
- Combine the power of Metal and CoreGraphics by sharing resource memory☆54Updated 3 years ago