warrenm / Shadertweak
☆74Updated 6 years ago
Alternatives and similar repositories for Shadertweak:
Users that are interested in Shadertweak are comparing it to the libraries listed below
- A live editing environment for Apple's Metal MSL shader libraries☆46Updated 7 years ago
- Swift array stored in page-aligned memory (primarily to simplify loading as a Metal buffer)☆31Updated 3 years ago
- Alternate lighting models using custom SCNProgram for SceneKit☆34Updated 10 years ago
- Metal text rendering example app that uses MetalRenderingTools under the hood.☆14Updated 3 years ago
- Shadertoy to Metal☆28Updated last year
- ☆24Updated 7 years ago
- Working example of SCNTechnique and Metal☆58Updated 7 years ago
- Realtime Render Engine Protocol☆54Updated 2 years ago
- A demonstration of using SCNProgram to draw a selection silhouette for an object☆39Updated 6 years ago
- Hardware accelerated painting using Core Image and Metal. Also, Apple Pencil!☆42Updated 4 years ago
- Write Metal in Swift☆58Updated 5 years ago
- MTLTexture Viewer☆18Updated 7 months ago
- A hacked up version of Apple's CIMicroPaint sample code, adding scrollbars and a HUD☆70Updated 7 years ago
- A simple implementation of SCNTechnique☆71Updated 5 years ago
- CIFilter / CIKernel based fluid dynamics☆28Updated 6 years ago
- ☆25Updated 2 years ago
- A Random Number Generator for Metal☆47Updated last year
- A demonstration of picking (hit-testing) in a 3D scene rendered with Metal☆61Updated last year
- A demonstration of using SCNProgram for custom rendering and animation of a time-of-day skydome☆21Updated 6 years ago
- An interactive playground showing how to use Metal compute kernels.☆91Updated 3 years ago
- Cross-platform math library with SIMD support☆63Updated 2 years ago
- SceneKit mesh deformed by a Metal compute shader☆84Updated 6 years ago
- A Signed Distance Bounds renderer using Apple's Metal compute pipeline☆30Updated 4 years ago
- ☆45Updated 4 years ago
- Reaction Diffusion using Swift & Metal☆70Updated 9 years ago
- Swift playground demonstrating lerp, smooth step, Catcall-Rom and others!☆63Updated 5 years ago
- A 'playground' project for rendering metaball-like graphics in metal.☆46Updated 7 years ago
- SceneKit Cel Shader Example☆21Updated 8 years ago
- Alternate lighting models using custom SCNProgram for SceneKit☆15Updated 2 years ago
- Using SCNRenderer to render a scene offscreen to a texture that's then displayed in another scene☆105Updated 6 years ago