warrenm / Shadertweak
☆74Updated 6 years ago
Alternatives and similar repositories for Shadertweak:
Users that are interested in Shadertweak are comparing it to the libraries listed below
- SceneKit mesh deformed by a Metal compute shader☆84Updated 6 years ago
- A live editing environment for Apple's Metal MSL shader libraries☆46Updated 8 years ago
- Swift array stored in page-aligned memory (primarily to simplify loading as a Metal buffer)☆31Updated 3 years ago
- Working example of SCNTechnique and Metal☆58Updated 7 years ago
- Alternate lighting models using custom SCNProgram for SceneKit☆34Updated 10 years ago
- Basic examples of shaders in SceneKit + ARKit☆36Updated 6 years ago
- A demonstration of using SCNProgram to draw a selection silhouette for an object☆39Updated 6 years ago
- Shadertoy to Metal☆29Updated last year
- SceneKit Cel Shader Example☆21Updated 8 years ago
- Using SCNRenderer to render a scene offscreen to a texture that's then displayed in another scene☆105Updated 6 years ago
- Demonstrate how to zoom and scroll MTKView using UIScrollView☆68Updated 5 years ago
- A simple implementation of SCNTechnique☆71Updated 5 years ago
- Realtime Render Engine Protocol☆54Updated 2 years ago
- A sample demonstrating offscreen rendering and recording of Metal content with AVFoundation☆35Updated 6 years ago
- MTLTexture Viewer☆18Updated 8 months ago
- SwiftShaders presents Shaders in Swift on iOS with GLSL, Metal and SceneKit frameworks☆42Updated 5 years ago
- Write Metal in Swift☆58Updated 5 years ago
- ☆25Updated 2 years ago
- Fast, efficient raw pixel viewer for iOS using Metal☆40Updated 2 years ago
- A Random Number Generator for Metal☆47Updated last year
- ☆24Updated 7 years ago
- Image processing framework built on top of Metal☆36Updated 6 years ago
- Metal text rendering example app that uses MetalRenderingTools under the hood.☆14Updated 3 years ago
- ☆45Updated 4 years ago
- A Swift Library to Aid in the Creation of Custom Geometry for SceneKit (iOS)☆22Updated 9 years ago
- Shadertoy-style SwiftUI view☆50Updated 3 years ago
- VideoShader for Metal☆33Updated 7 years ago
- Volumetric realtime graphics☆54Updated 2 years ago
- Combine the power of Metal and CoreGraphics by sharing resource memory☆54Updated 3 years ago
- A test iOS app for identifying wide color (Display P3) in a live camera feed☆40Updated 7 years ago