eugenebokhan / metal-text-renderingView external linksLinks
Metal text rendering example app that uses MetalRenderingTools under the hood.
☆15Sep 27, 2021Updated 4 years ago
Alternatives and similar repositories for metal-text-rendering
Users that are interested in metal-text-rendering are comparing it to the libraries listed below
Sorting:
- ☆13Dec 17, 2019Updated 6 years ago
- Alternate lighting models using custom SCNProgram for SceneKit☆15Jan 25, 2023Updated 3 years ago
- A path tracer for photorealistic rendering written in Swift☆19Jan 18, 2018Updated 8 years ago
- A translation of Apple's sample code VoxelPanda: Getting Started with Voxels Using ModelIO and SceneKit into Swift☆17Apr 20, 2019Updated 6 years ago
- A Metal re-implementation of GLKit's GLKBaseEffect☆21Oct 5, 2025Updated 4 months ago
- Personal test project using Metal (Mac)☆23Feb 4, 2023Updated 3 years ago
- A system for Origami Studio containing tools to simplifying and extend Shape Layers☆12Nov 1, 2021Updated 4 years ago
- A simple image editor showng you how to develop macOS apps and work with alerts, sheets & modal windows☆12Mar 26, 2019Updated 6 years ago
- MeshKit☆14Apr 22, 2019Updated 6 years ago
- ☆13May 11, 2022Updated 3 years ago
- A macOS 2d virtual trackpad control☆12Nov 7, 2022Updated 3 years ago
- A recreation of the last example from my objc.io SceneKit article, using SCNTechnique.☆26Mar 26, 2017Updated 8 years ago
- Build your own NSVisualEffectView☆13Oct 4, 2020Updated 5 years ago
- Convert between images, pixel buffers and textures.☆15Jan 28, 2026Updated 2 weeks ago
- Rendering text in SceneKit using SDF fonts.☆15Nov 11, 2019Updated 6 years ago
- Layout SwiftUI views in corners with ease.☆13Mar 29, 2020Updated 5 years ago
- A sample demonstrating offscreen rendering and recording of Metal content with AVFoundation☆37Oct 14, 2018Updated 7 years ago
- Custom Max MSP package to route data from Neurosky Mindwave Mobile, Emotiv Epoc and Muse headsets into Max☆15Dec 10, 2016Updated 9 years ago
- Embossed Type using SceneKit and CIShadedMaterial☆14Dec 24, 2015Updated 10 years ago
- Thick Red Line - drawing thick lines for SceneKit with metal shaders☆55Mar 10, 2020Updated 5 years ago
- ☆11Apr 22, 2021Updated 4 years ago
- OpenCL accelerated Mandelbrot renderer for macOS☆15Mar 6, 2020Updated 5 years ago
- MPS like shaders for audio processing. Conv1d, Spectrogram.☆18Apr 3, 2021Updated 4 years ago
- A simple macOS labelled text field using Swift☆18Aug 24, 2022Updated 3 years ago
- NSPopover Color Picker☆16Sep 20, 2018Updated 7 years ago
- A demonstration of how to play HDR video with Metal and AVFoundation☆23Mar 10, 2025Updated 11 months ago
- A small library for dealing with stl files☆21May 28, 2016Updated 9 years ago
- A demonstration of using SCNProgram to draw a selection silhouette for an object☆39Dec 7, 2018Updated 7 years ago
- Graph Plot library build with SwiftUI☆17Sep 3, 2021Updated 4 years ago
- Implicit shape rendering (SDF) in Metal.☆19Aug 6, 2021Updated 4 years ago
- Björn Ottosson's Oklab perceptual color space in Swift☆40May 30, 2021Updated 4 years ago
- MTLTexture Viewer☆18Jul 1, 2024Updated last year
- A color picker for macOS☆21Jul 20, 2024Updated last year
- An experiment in rendering progressive blur on macOS☆22Jan 29, 2024Updated 2 years ago
- Fun graphs for iOS☆18Feb 10, 2015Updated 11 years ago
- SwiftUI Segmented Picker. Create vertical and horizontal pickers and style them to your liking☆18Nov 1, 2020Updated 5 years ago
- NSOutlineView Drag & Drop Reordering in Swift☆22Jul 5, 2022Updated 3 years ago
- The Android Things projects used in the Experiments Tent at Google I/O 2017☆22Feb 7, 2022Updated 4 years ago
- A demonstration of using SCNProgram for custom rendering and animation of a time-of-day skydome☆21Oct 29, 2018Updated 7 years ago