przemyslawzaworski / Unity3D-CUDA
☆52Updated 8 months ago
Alternatives and similar repositories for Unity3D-CUDA
Users that are interested in Unity3D-CUDA are comparing it to the libraries listed below
Sorting:
- Demonstrate interoperability between Unity Engine and CUDA☆44Updated 3 months ago
- Unity ComputeShader implementation of BVH(Bounding Volume Hierarchy) based mesh hit checking.☆93Updated 2 months ago
- A simple test project for a pseudo random number generator designed for compute shaders.☆34Updated 7 years ago
- Demo of Unity3D CUDA texture interop issue☆16Updated 7 years ago
- ☆28Updated 4 years ago
- Simple DXR powered PathTracer in Unity☆54Updated 5 years ago
- How to do DXT/BCn texture compression in Unity using compute shaders☆85Updated last year
- 💎 Approximated crystal caustics effect in Unity.☆74Updated 4 years ago
- Neural Network Ambien Occlusion based on http://theorangeduck.com/page/neural-network-ambient-occlusion☆93Updated 6 years ago
- GPU ComputeShader implementation of Marching Cubes algorithm☆75Updated 7 years ago
- A compute shader implementation of the OneSweep sorting algorithm.☆67Updated last year
- Examples of how to draw a procedural triangle in Unity3D☆61Updated last year
- Evaluate signed-distance-fields with speed using Unity Jobs and Burst☆104Updated 2 years ago
- Custom skinned mesh renderer in Unity☆35Updated 4 years ago
- An example implementation for tinybvh in Unity and a foundation for building compute based raytracing solutions.☆26Updated 2 months ago
- RayTracer with URP☆19Updated 4 years ago
- A highly experimental hair rendering and simulation solution for the Unity game engine☆41Updated 3 years ago
- This project collects multiple compute shader based ray tracing samples for Unity. The main purpose of this project is demonstrating how …☆72Updated 2 years ago
- Implementation of the skin rendering technique described in GPU Gems 3 - Chapter 14 using the Unity engine☆39Updated 9 years ago
- A deferred translucency (with Subsurface Scattering) shader for Unity3D that integrates with existing Deferred rendering and Standard sha…☆25Updated 10 years ago
- A custom Scriptable Render Pipeline using ray tracing only.☆24Updated 2 years ago
- A path tracing demo using hardware accelerated ray tracing in Unity☆134Updated 10 months ago
- Native plugin for Unity3d that replaces the renderer with a hardware accelerated ray tracer.☆32Updated 2 years ago
- A Unity demo of real-time volumetric clouds using a variety of methods as described in other scholarly material.☆72Updated 4 years ago
- Mass spring system implemented using compute shaders in Unity.☆41Updated 8 years ago
- Unity plugin that provide AsyncGPUReadback for OpenGL☆64Updated 6 years ago
- ☆60Updated 5 years ago
- ☆51Updated 5 years ago
- ☆37Updated 3 years ago
- Camera projective uv-mapper☆51Updated 5 years ago