iBicha / TextureUpdater
Update textures at runtime in Unity
☆31Updated 6 years ago
Alternatives and similar repositories for TextureUpdater:
Users that are interested in TextureUpdater are comparing it to the libraries listed below
- Uses the GPU (render texture & computer shader) to compute the visibility of mesh triangles☆28Updated 3 years ago
- Minimalist simplex library☆46Updated 2 years ago
- Light Intensity converter via PLU(Physical Light Units) for URP☆29Updated last year
- Boids and Cloth Simulation using Unity as Renderer☆41Updated 7 years ago
- Update built-in ParticleSystem with ComputeShader☆25Updated 7 years ago
- Generates a Texture3D using simplex noise useful for a ton of interesting FX☆28Updated 6 years ago
- Bake skinned mesh animations to 2D textures☆53Updated 3 years ago
- Fake, fast chains for Unity that can be animated ingame with false simple physics. If the chain is not going to move ingame you can merge…☆25Updated 7 years ago
- Optimized blur for Unity using compute shaders☆32Updated 5 years ago
- Pattern and helpers for writing Unity Burst jobs as generic Functions/Actions.☆40Updated 6 years ago
- ☆21Updated 6 years ago
- ☆21Updated 2 years ago
- My own flavor of Unity Technologies' Atmospheric Scattering that was used in The Blacksmith short demo.☆16Updated 8 years ago
- GPU implemented Hybrid Ray Tracer made in Unity☆17Updated 6 years ago
- Adaptation of the standard Unity PBS shader to include Toon lighting☆28Updated 7 years ago
- ☆29Updated 7 years ago
- Particle system using Curl Noise for Unity.☆32Updated 6 years ago
- compute shader, tiled terrain, splatmap generation, v2018.3b09☆40Updated 6 years ago
- All kinds of useful things about Unity3D☆25Updated 7 months ago
- ☆25Updated 3 years ago
- ☆12Updated 5 years ago
- A toy sample indicating how to use multi-passes using scriptable-rendering-pipeline in unity☆16Updated 5 years ago
- Example of how to get a smooth fog effect in Unity 3D☆37Updated 8 years ago
- Zero-allocation copying of Meshes using the new MeshData functionality in Unity 2020.1+ .☆53Updated 3 years ago
- A simple collection of jobs used for view frustum culling☆51Updated 6 years ago
- Mesh explosion effect with Compute Shader and DrawMeshInstancedIndirect method in Unity☆28Updated 7 years ago
- Unity3d DelaunayTriangulation☆14Updated 7 years ago
- Lens flare image effect in Unity!☆32Updated 6 years ago
- Simple Unity Generate Vertex Color Model Tool☆39Updated 5 years ago
- Vertex ambient occlusion baking tool for Unity.☆36Updated 4 years ago