komietty / unity-camera-projectionLinks
Camera projective uv-mapper
☆51Updated 5 years ago
Alternatives and similar repositories for unity-camera-projection
Users that are interested in unity-camera-projection are comparing it to the libraries listed below
Sorting:
- Example Unity project showing 360° equirectangular camera for Universal Render Pipeline (URP)☆57Updated 4 months ago
- GPU-based flocking driven by VFXGraph using a compute shader for spatial partitioning☆24Updated 6 months ago
- ☆29Updated 5 years ago
- Mesh Deformation with Vertex Shader☆49Updated 6 years ago
- 3D projection mapping for CityScope mobility exhibition in Cooper Hewitt design museum in New York City Dec 2018.☆36Updated 5 years ago
- (Unity) Applying .cube LUT using Shader Graph☆34Updated 3 years ago
- A Unity package that allows using an LED screen as a backdrop with camera frustum projection☆62Updated 2 years ago
- bitonic sort fluid simulator☆40Updated 4 years ago
- RenderStream plugin for Unity☆40Updated 7 months ago
- ☆73Updated 5 years ago
- Realtime ink painting simulator☆85Updated 3 years ago
- GPU Optical Flow on camera (webcam, kinect, Black Magic...)☆46Updated 4 years ago
- custom procedural sky renderers for HDRP☆64Updated last year
- Utility extensions for Unity standard Gradient class☆50Updated last month
- Generates a Texture3D using simplex noise useful for a ton of interesting FX☆27Updated 7 years ago
- Procedural skinned mesh animation 🐍 for Unity.☆88Updated 8 years ago
- Lily Render 360 is a tool for rendering a Unity scene into stitch-free equirectangular images☆60Updated 6 years ago
- ☆25Updated 8 years ago
- Zero-allocation copying of Meshes using the new MeshData functionality in Unity 2020.1+ .☆56Updated 7 months ago
- Test project for the volumetric material feature in Unity 2022.2☆68Updated 2 years ago
- Custom Add-ons for Unity Visual Effect Graph☆39Updated 5 years ago
- Unity Shader Graph generated per particle animation curves for Visual Effect Graph☆30Updated 6 years ago
- compute shader example☆38Updated 5 years ago
- using CommandBuffer and DrawProcedural to generate geometry and deferred shadows☆25Updated 6 years ago
- Vector field library using discrete exterior culclus☆78Updated 2 years ago
- Superformula 3D mesh generator with compute shaders☆47Updated 5 years ago
- ☆20Updated 5 years ago
- Unity sample: Loading data from unmanaged memory to a GPU buffer.☆58Updated 4 years ago
- modular particle system using compute shaders.☆31Updated 6 years ago
- ☆42Updated 8 years ago