alexander-scott / UnityOptixPlugin
An example of a Unity plugin that allows you to leverage the power of NVIDIA Optix
☆19Updated 7 years ago
Related projects ⓘ
Alternatives and complementary repositories for UnityOptixPlugin
- GPU Path Tracer implemented with Compute Shaders in Unity 2019.1.7☆14Updated 5 years ago
- ☆17Updated 7 years ago
- A clean room implementation of Structured Volume Sampling by Bowles and Zimmermann in Unity☆31Updated 7 years ago
- ☆36Updated 3 years ago
- A simple test project for a pseudo random number generator designed for compute shaders.☆34Updated 7 years ago
- Unity Screen Space Ray Traced Depth of Field☆23Updated 6 years ago
- SnowDeformation☆17Updated 7 years ago
- Reflection Probe Atlas impl. for Unity☆21Updated 5 years ago
- ☆28Updated 3 years ago
- ☆35Updated 6 years ago
- ☆48Updated 5 years ago
- My attempt at implementing Peter Shirley's "Ray Tracing - In One Weekend" book in Unity☆52Updated 2 years ago
- Implementation of the skin rendering technique described in GPU Gems 3 - Chapter 14 using the Unity engine☆38Updated 8 years ago
- Simple DXR powered PathTracer in Unity☆51Updated 5 years ago
- A deferred translucency (with Subsurface Scattering) shader for Unity3D that integrates with existing Deferred rendering and Standard sha…☆25Updated 9 years ago
- Mass spring system implemented using compute shaders in Unity.☆40Updated 7 years ago
- Project for Computer Graphics course☆14Updated 6 years ago
- using CommandBuffer and DrawProcedural to generate geometry and deferred shadows☆25Updated 5 years ago
- A not-so-trivial example showing how (not) to generate a hi-Z buffer in Unity☆16Updated 7 years ago
- GPU implemented Hybrid Ray Tracer made in Unity☆17Updated 6 years ago
- test code for Unity built-in shader internalskinning.compute☆46Updated 6 years ago
- ☆18Updated 8 years ago
- ☆25Updated 8 years ago
- Unity Editor GPU Monte Carlo Path Tracing☆20Updated 5 years ago
- Unity GPU Singular Value Decomposition☆27Updated 6 years ago
- ☆23Updated 7 years ago
- My First Deferred Rendering☆21Updated 7 years ago
- Native plugin for Unity3d that replaces the renderer with a hardware accelerated ray tracer.☆30Updated 2 years ago