alexander-scott / UnityOptixPluginLinks
An example of a Unity plugin that allows you to leverage the power of NVIDIA Optix
☆20Updated 7 years ago
Alternatives and similar repositories for UnityOptixPlugin
Users that are interested in UnityOptixPlugin are comparing it to the libraries listed below
Sorting:
- ☆37Updated 7 years ago
- A clean room implementation of Structured Volume Sampling by Bowles and Zimmermann in Unity☆32Updated 8 years ago
- ☆37Updated 3 years ago
- GPU Path Tracer implemented with Compute Shaders in Unity 2019.1.7☆14Updated 5 years ago
- bitonic sort fluid simulator☆40Updated 3 years ago
- ☆28Updated 4 years ago
- 3D head scan model from Infinite-Realities☆49Updated 9 years ago
- using CommandBuffer and DrawProcedural to generate geometry and deferred shadows☆25Updated 6 years ago
- ☆30Updated 7 years ago
- SnowDeformation☆17Updated 8 years ago
- ☆25Updated 7 years ago
- Implementation of the skin rendering technique described in GPU Gems 3 - Chapter 14 using the Unity engine☆39Updated 9 years ago
- A deferred translucency (with Subsurface Scattering) shader for Unity3D that integrates with existing Deferred rendering and Standard sha…☆25Updated 10 years ago
- An attempt at rendering the "Dabrovic Sponza" scene with Unity.☆63Updated 4 years ago
- using ComputeShader☆29Updated 6 years ago
- key and index can be sorted☆16Updated 2 years ago
- Reflection Probe Atlas impl. for Unity☆25Updated 6 years ago
- ScreenSpaceLighting for Unity in PostProcessStack V2.☆56Updated last year
- Mass spring system implemented using compute shaders in Unity.☆41Updated 8 years ago
- Simple DXR powered PathTracer in Unity☆54Updated 5 years ago
- test code for Unity built-in shader internalskinning.compute☆47Updated 6 years ago
- ☆18Updated 9 years ago
- Explosion animation sequence with DXR ray tracing☆27Updated 4 years ago
- 💎 Approximated crystal caustics effect in Unity.☆74Updated 5 years ago
- My attempt at implementing Peter Shirley's "Ray Tracing - In One Weekend" book in Unity☆56Updated 3 years ago
- ☆52Updated 5 years ago
- Demo of Unity3D CUDA texture interop issue☆16Updated 7 years ago
- A highly experimental hair rendering and simulation solution for the Unity game engine☆41Updated 3 years ago
- Lens Flare using Ghost features implemented in Unity.☆28Updated 7 years ago
- Connected component labeling (CCL) using Unity ComputeShader☆25Updated 6 years ago