kennux / VHair
A highly experimental hair rendering and simulation solution for the Unity game engine
☆41Updated 3 years ago
Alternatives and similar repositories for VHair:
Users that are interested in VHair are comparing it to the libraries listed below
- ☆29Updated 4 years ago
- test code for Unity built-in shader internalskinning.compute☆47Updated 6 years ago
- Separable Subsurface Scatter URP☆49Updated last year
- Fur rendering in Unity with Shell Texturing☆53Updated last month
- ☆28Updated 5 months ago
- Implementation of the skin rendering technique described in GPU Gems 3 - Chapter 14 using the Unity engine☆38Updated 8 years ago
- Clearly Screen Space Reflection!☆78Updated 5 years ago
- A few custom shadow implementation experiments within Unity☆34Updated 7 years ago
- Mesh Deformation with Vertex Shader☆47Updated 5 years ago
- ScreenSpaceLighting for Unity in PostProcessStack V2.☆52Updated last year
- various post-processing effects for Unity☆49Updated 5 years ago
- Test project for the "specular occlusion from bent normal" feature in Unity HDRP☆43Updated 6 years ago
- 💎 Approximated crystal caustics effect in Unity.☆73Updated 4 years ago
- ☆24Updated 7 years ago
- ☆60Updated 4 years ago
- Deferred lights feature for the URP pipeline in the Unity Game Engine☆25Updated 3 years ago
- Using the Geometry Shader to generate fur on GPU.☆41Updated 7 years ago
- ☆28Updated 3 years ago
- Camera projective uv-mapper☆50Updated 4 years ago
- ☆59Updated 5 years ago
- Translucency effect for Unity using the Spherical Harmonics basis☆76Updated 6 years ago
- ☆24Updated 5 years ago
- Simple DXR powered PathTracer in Unity☆52Updated 5 years ago
- Deeply optimized tessellation PBR shaders in Unity DX11☆55Updated 6 years ago
- Utility extensions for Unity standard Gradient class☆48Updated 4 years ago
- ☆69Updated 5 years ago
- key and index can be sorted☆15Updated last year
- Realistic simulation of hair physics optimized for virtual reality (120FPS) using Unity Engine. Leverages spring physics and geometry/com…☆23Updated last year
- ☆24Updated 3 years ago
- Simple bake manager for lightmapping in Unity☆71Updated 7 years ago