Demonstrate interoperability between Unity Engine and CUDA
☆50Sep 16, 2025Updated 5 months ago
Alternatives and similar repositories for InteropUnityCUDA
Users that are interested in InteropUnityCUDA are comparing it to the libraries listed below
Sorting:
- ☆53Sep 7, 2024Updated last year
- A simple NvPipe wrapper for Unity☆42Nov 25, 2021Updated 4 years ago
- Demo of Unity3D CUDA texture interop issue☆17Jun 20, 2017Updated 8 years ago
- ☆12Apr 16, 2024Updated last year
- Implementation of analytic collision penalty eigensystems (with Matlab)☆19Oct 23, 2025Updated 4 months ago
- ☆32Nov 15, 2020Updated 5 years ago
- GPU matrix multiplication in Unity.☆19Jul 11, 2018Updated 7 years ago
- A new implementation of the extended Rothermel model☆17Feb 20, 2026Updated last week
- A cloth simulator based on CUDA and ARCSim.☆16Jan 4, 2026Updated last month
- ☆20Jan 25, 2026Updated last month
- InterOp Demo in Unity3D between C/C++ and C#☆20Aug 12, 2019Updated 6 years ago
- This is an enhanced GPU MPM framework with explicit solver☆18Oct 20, 2025Updated 4 months ago
- Vector line text rendering using the Unity Visual Effect Graph☆20Oct 17, 2023Updated 2 years ago
- GPU Optical Flow on camera (webcam, kinect, Black Magic...)☆46Oct 15, 2021Updated 4 years ago
- Code for [CVPR 2025] GenVDM:Generating Vector Displacement Maps From a Single Image☆25Jul 6, 2025Updated 7 months ago
- ☆15Jul 2, 2017Updated 8 years ago
- An implementation of "XPBD: position-based simulation of compliant constrained dynamics", MIG'16☆90Sep 9, 2017Updated 8 years ago
- An Easily Directable AI Actor for Unreal & Unity Sequences☆56Jun 7, 2019Updated 6 years ago
- Source code and study data for the TOG 2021 paper: Mid-Air Drawing of Curves on 3D Surfaces in Virtual Reality.☆23Mar 22, 2022Updated 3 years ago
- Common code library☆10Jun 30, 2022Updated 3 years ago
- Bringing openFrameworks http://openframeworks.cc and Equalizer http://www.equalizergraphics.com/ together.☆17Sep 8, 2015Updated 10 years ago
- Asymmetric Frustum☆23Jun 9, 2015Updated 10 years ago
- ☆23Jun 11, 2025Updated 8 months ago
- Reimplementation of "Detailed Rigid Body Simulation with Extended Position Based Dynamics"☆21Nov 11, 2020Updated 5 years ago
- 2D Image Compositing framework☆28Oct 4, 2021Updated 4 years ago
- Light Intensity converter via PLU(Physical Light Units) for URP☆30May 22, 2023Updated 2 years ago
- ☆16Aug 17, 2023Updated 2 years ago
- A Unity package to run pretrained diffusion models with Unity Sentis☆65Feb 20, 2026Updated last week
- Update textures at runtime in Unity☆31Feb 23, 2019Updated 7 years ago
- Simple implementation to perform multi threaded asynchronous operation in Unity3D☆27Jul 25, 2017Updated 8 years ago
- The source code of our paper PNCG.☆65Jan 21, 2026Updated last month
- Neural Strokes: Stylized Line Drawing of 3D Shapes (ICCV2021)☆70Dec 8, 2021Updated 4 years ago
- ☆37Apr 29, 2025Updated 10 months ago
- Geometry objects under MIT licence for CGALDotNet project☆33Jun 11, 2022Updated 3 years ago
- Official implementation of "WIR3D: Visually-Informed and Geometry-Aware 3D Shape Abstraction"☆41Nov 20, 2025Updated 3 months ago
- ☆30Apr 28, 2015Updated 10 years ago
- mpm solver implemented in WARP☆215Aug 13, 2024Updated last year
- Multiplayer virtual reality in the cloud. (Unity server)☆28Mar 17, 2018Updated 7 years ago
- ☆32Jul 26, 2022Updated 3 years ago