kyren / gogglesLinks
☆33Updated 2 years ago
Alternatives and similar repositories for goggles
Users that are interested in goggles are comparing it to the libraries listed below
Sorting:
- Themable Immediate Mode User Interface Toolkit in Rust☆95Updated this week
- Asset manger for good assets only☆31Updated 2 years ago
- Task Orchestration Framework☆58Updated 2 years ago
- ☆39Updated 6 years ago
- ☆20Updated 7 months ago
- Backend Agnostic Renderer in Rust☆38Updated 5 years ago
- A single-threaded executor for deferred async code for games.☆58Updated 2 years ago
- Delaunay triangulation and Voronoi diagram generation. Ported from Mapbox's Delaunator and d3-voronoi☆61Updated 11 months ago
- Real-time compute-focused async executor with job pools, thread-local data, and priorities.☆71Updated last month
- DEPRECATED in favor of macroquad::ui☆38Updated 4 years ago
- A plugin for megaui integration into Bevy. This plugin is deprecated as is megaui.☆40Updated 4 years ago
- Show puffin profiler flamegraph in-game using egui☆46Updated 3 years ago
- Safe, fully-featured bindings to the Tracy profiler☆29Updated 6 months ago
- Tutorials and examples for rendy☆36Updated 6 years ago
- Modular and lightweight spritesheet packer 🐑☆91Updated 2 years ago
- Procedural macros for working with Vulkan shaders☆43Updated 5 months ago
- 🤪 Tweak constant variables live when running a program☆75Updated 2 years ago
- A pure Rust window and input library for Windows, Mac, and Web. (Work in progress)☆57Updated 3 years ago
- Rust crate to generate GLSL structs with explicitly-initialized padding bytes☆76Updated 11 months ago
- Framework for playing around with rendering libraries in Rust☆28Updated 4 years ago
- Pure, minimal, and scalable timers☆26Updated last year
- A library and tool for automata and formal languages, inspired by JFLAP☆26Updated 3 years ago
- PoC Using WASM Modules as Hot-Reloading Logic from Rust.☆49Updated last year
- Optick for Rust☆96Updated 4 years ago
- A general purpose, deterministic bin packer designed to conform to any two or three dimensional use case.☆81Updated last year
- An undo-redo library.☆56Updated 4 months ago
- A game development framework that provides basic tooling and a content authoring workflow☆58Updated 5 years ago
- Glium-based 3D rendering pipeline☆63Updated 2 years ago
- A low-ish level tool for easily writing and hosting WASM based plugins.☆71Updated last year
- Various tools and algorithms for building role-playing and adventure games☆28Updated 3 years ago