EmbarkStudios / tiny-benchLinks
A tiny benchmarking library
☆63Updated 9 months ago
Alternatives and similar repositories for tiny-bench
Users that are interested in tiny-bench are comparing it to the libraries listed below
Sorting:
- 🪞 Powerful reflection library for Rust☆93Updated last month
- Show puffin profiler flamegraph in-game using egui☆46Updated 2 years ago
- A low-level gltf parser implemented on nanoserde☆35Updated 8 months ago
- Asset manger for good assets only☆31Updated 2 years ago
- Pure, minimal, and scalable timers☆26Updated 5 months ago
- A crate to help you copy things into raw buffers without invoking spooky action at a distance (undefined behavior).☆158Updated last year
- Async-oriented Vulkan helpers☆36Updated 3 months ago
- Task Orchestration Framework☆57Updated last year
- A tweening library for Rust☆62Updated last month
- ☆34Updated 2 years ago
- Generate typesafe Rust bindings from WGSL shaders to wgpu☆48Updated 2 weeks ago
- A pure-Rust, no_std compatible PNG decoder☆46Updated 2 years ago
- ☆11Updated 6 months ago
- 🐏 rpmalloc global memory allocator for Rust 🦀☆149Updated 3 months ago
- Utility wrappers for tract☆41Updated 3 weeks ago
- Halfedge mesh library in Rust☆25Updated 3 weeks ago
- Rust crate to generate GLSL structs with explicitly-initialized padding bytes☆74Updated 4 months ago
- 🤖🦀 A rust native replacement for Android's `sdkmanager`☆16Updated last year
- SPIR-🇹: shader-focused IR to target, transform and translate from 🦀☆102Updated last year
- Various tools and algorithms for building role-playing and adventure games☆28Updated 2 years ago
- Fast, concurrent, arena-based allocator with drop support☆137Updated last year
- Vulkan-lite GPU API☆89Updated 11 months ago
- Optick for Rust☆94Updated 4 years ago
- 🔆 Superluminal Performance profiler Rust API 🦀☆101Updated last month
- Simple profiler scopes for wgpu using timer queries☆110Updated 2 months ago
- The first compute-centric vector graphic video game☆69Updated 11 months ago
- Use winit like the async runtime you've always wanted☆51Updated last year
- Sparse Voxel Octree implementation in WGSL ( hence: shady ) with handling and utilities in Rust.☆28Updated 2 months ago
- Linear algebra library for graphics and gamedev.☆57Updated 7 months ago
- BVH Construction and Traversal Library☆56Updated 4 months ago