2D collision detection system.
☆382Aug 23, 2023Updated 2 years ago
Alternatives and similar repositories for Aether.Physics2D
Users that are interested in Aether.Physics2D are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- High performance 2D collision detection system with realistic physics responses.☆733Aug 1, 2021Updated 4 years ago
- 2D lighting with soft shadows for MonoGame☆342Aug 2, 2022Updated 3 years ago
- 2D collision detection system.☆182Nov 15, 2025Updated 4 months ago
- UI system for MonoGame projects.☆508Apr 25, 2024Updated last year
- UI Library for MonoGame, FNA and Stride☆855Updated this week
- End-to-end encrypted cloud storage - Proton Drive • AdSpecial offer: 40% Off Yearly / 80% Off First Month. Protect your most important files, photos, and documents from prying eyes.
- Extensions to make MonoGame more awesome☆1,720Updated this week
- A collection of interesting libraries/tools for Monogame based game projects☆1,409Aug 18, 2025Updated 7 months ago
- C# port of Box2D - Erin Catto's 2D Physics Engine☆308Jun 13, 2023Updated 2 years ago
- UI library for MonoGame.☆215Mar 14, 2026Updated 3 weeks ago
- Foxes made Monogame easy.☆440Mar 27, 2026Updated 2 weeks ago
- Nez is a free 2D focused framework that works with MonoGame and FNA☆2,030Apr 4, 2026Updated last week
- Pure C# 3D real time physics simulation library, now with a higher version number.☆2,829Updated this week
- Shape rendering library for MonoGame.☆84Apr 4, 2026Updated last week
- MonoGame.Forms is the easiest way of integrating a MonoGame render window into your Windows Forms project. It should make your life much …☆306Aug 18, 2025Updated 7 months ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- A bloom filter module, which can easily be added to existing applications. Solution includes sample☆107Apr 29, 2023Updated 2 years ago
- This is a collection of useful game-development links including, but not restricted to, development with MonoGame.☆478Feb 5, 2023Updated 3 years ago
- MonoGame Content Importers, Shaders, etc☆56Jan 19, 2023Updated 3 years ago
- Samples and demos of various Nez features☆163Apr 2, 2025Updated last year
- XNA re-imagined.☆94Jan 2, 2025Updated last year
- Advanced physics engine library based on Chipmunk in C#☆84Mar 12, 2019Updated 7 years ago
- The Ultraviolet Framework is a .NET game development framework written in C#.☆548Aug 23, 2023Updated 2 years ago
- Entity Component System framework aiming for syntax and usage simplicity with maximum performance for game development.☆753Mar 1, 2024Updated 2 years ago
- MonoGame embedded inside a WPF app.☆79Jul 20, 2024Updated last year
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- 2D math / geometry collision library for C#, compatable with monogame.☆55Mar 30, 2021Updated 5 years ago
- A 2D Physics Library for Networked Games☆277Feb 28, 2021Updated 5 years ago
- Mercury Particle Engine☆84Dec 28, 2015Updated 10 years ago
- Fast, simple, and dependency-free physics engine written in C# with a clear and user-friendly API.☆396Mar 31, 2026Updated last week
- Cross-platform .NET 10 C# game engine.☆477Updated this week
- C# port of https://github.com/memononen/fontstash☆349Feb 23, 2026Updated last month
- C# Native bindings of Chipmunk2D (compatible with iOS/Mac/Android/.NET/.UWP)☆31Dec 20, 2025Updated 3 months ago
- MonoGame-HardwareInstancing Isometric Tiles☆23Aug 1, 2023Updated 2 years ago
- MonoGame/FNA Library that extends functionality of the SpriteFont.☆151Dec 5, 2024Updated last year
- Wordpress hosting with auto-scaling on Cloudways • AdFully Managed hosting built for WordPress-powered businesses that need reliable, auto-scalable hosting. Cloudways SafeUpdates now available.
- Collision detection for Axis-Aligned-Bounding-Boxes (aka AABB) in C#.☆121Jan 18, 2024Updated 2 years ago
- Tweening library for MonoGame.☆20Jan 7, 2026Updated 3 months ago
- The Education library from the Xbox Live Indie games repository, valuable for MonoGame Developers for advanced samples☆824Nov 14, 2025Updated 4 months ago
- A 2D path and shape drawing library for MonoGame and XNA.☆95May 20, 2020Updated 5 years ago
- Iguina is a framework-agnostic, cross platform, modern UI system for C#.☆72Nov 4, 2025Updated 5 months ago
- a simple cross-platform game framework made in C# dotnet core☆314Sep 8, 2023Updated 2 years ago
- Compute, Tessellation and Geometry Shader Samples for MonoGame☆59May 20, 2024Updated last year