tainicom / Aether.Physics2D
2D collision detection system.
☆373Updated last year
Alternatives and similar repositories for Aether.Physics2D:
Users that are interested in Aether.Physics2D are comparing it to the libraries listed below
- 2D lighting with soft shadows for MonoGame☆322Updated 2 years ago
- UI system for MonoGame projects.☆489Updated 9 months ago
- C# port of Box2D - Erin Catto's 2D Physics Engine☆285Updated last year
- MonoGame.Forms is the easiest way of integrating a MonoGame render window into your Windows Forms project. It should make your life much …☆295Updated 3 months ago
- High performance 2D collision detection system with realistic physics responses.☆682Updated 3 years ago
- 2D collision detection system.☆116Updated 2 weeks ago
- MonoGame/FNA Library that extends functionality of the SpriteFont.☆147Updated last month
- UI Library for MonoGame, FNA and Stride☆761Updated last month
- C# port of https://github.com/memononen/fontstash☆264Updated 2 weeks ago
- Entity Component System framework aiming for syntax and usage simplicity with maximum performance for game development.☆690Updated 10 months ago
- A Monogame Content Pipeline enhancer.☆204Updated 2 months ago
- UI library for MonoGame.☆174Updated 3 months ago
- A bloom filter module, which can easily be added to existing applications. Solution includes sample☆101Updated last year
- Foxes made Monogame easy.☆423Updated 2 months ago
- A Cross Platform C# Library That Adds Support For Aseprite Files in MonoGame Projects.☆175Updated 4 months ago
- Flexible layout tool for creating UI on any platform☆188Updated this week
- Cross-platform .NET 9 C# game engine.☆413Updated last month
- Samples and demos of various Nez features☆149Updated 2 months ago
- TiledCS is a dotnet library for loading Tiled tilesets and maps☆146Updated 4 months ago
- The Ultraviolet Framework is a .NET game development framework written in C#.☆547Updated last year
- C# library for parsing and importing TMX and TSX files generated by Tiled, a tile map generation tool☆331Updated 2 years ago
- Collision detection for Axis-Aligned-Bounding-Boxes (aka AABB) in C#.☆108Updated last year
- Libraries for MonoGame and FNA that provide abstractions, quality of life improvements and additional features like a ui system and easy …☆86Updated this week
- Cross-platform C# FMOD wrapper.☆120Updated 2 months ago
- Fast, simple, and dependency-free physics engine written in C# with a clear and user-friendly API.☆281Updated this week
- A superset of ImGuiNet with additional components designed for Monogame☆58Updated 11 months ago
- DigitalRune Engine - .NET libraries for developing 3D games with XNA and MonoGame☆269Updated 8 years ago
- Quake-style console for MonoGame☆91Updated 2 years ago
- Animated User Interface library for Monogame☆73Updated 5 years ago
- KNI is a cross-platform C# game framework.☆161Updated this week