tainicom / Aether.Physics2DLinks
2D collision detection system.
☆379Updated 2 years ago
Alternatives and similar repositories for Aether.Physics2D
Users that are interested in Aether.Physics2D are comparing it to the libraries listed below
Sorting:
- 2D lighting with soft shadows for MonoGame☆338Updated 3 years ago
- UI system for MonoGame projects.☆508Updated last year
- C# port of Box2D - Erin Catto's 2D Physics Engine☆307Updated 2 years ago
- MonoGame.Forms is the easiest way of integrating a MonoGame render window into your Windows Forms project. It should make your life much …☆303Updated 4 months ago
- UI Library for MonoGame, FNA and Stride☆832Updated last month
- High performance 2D collision detection system with realistic physics responses.☆723Updated 4 years ago
- 2D collision detection system.☆176Updated last month
- MonoGame/FNA Library that extends functionality of the SpriteFont.☆150Updated last year
- Entity Component System framework aiming for syntax and usage simplicity with maximum performance for game development.☆741Updated last year
- UI library for MonoGame.☆203Updated this week
- C# port of https://github.com/memononen/fontstash☆330Updated last week
- A Monogame Content Pipeline enhancer.☆227Updated last year
- A bloom filter module, which can easily be added to existing applications. Solution includes sample☆107Updated 2 years ago
- Foxes made Monogame easy.☆444Updated 4 months ago
- TiledCS is a dotnet library for loading Tiled tilesets and maps☆160Updated last year
- A Cross Platform C# Library That Adds Support For Aseprite Files in MonoGame Projects.☆204Updated 2 months ago
- Cross-platform C# FMOD wrapper.☆133Updated last year
- C# library for parsing and importing TMX and TSX files generated by Tiled, a tile map generation tool☆335Updated 3 years ago
- Quake-style console for MonoGame☆97Updated 3 years ago
- Collision detection for Axis-Aligned-Bounding-Boxes (aka AABB) in C#.☆119Updated last year
- The Ultraviolet Framework is a .NET game development framework written in C#.☆550Updated 2 years ago
- An ImGui.NET wrapper for Monogame☆63Updated 2 years ago
- Libraries for MonoGame and FNA that provide abstractions, quality of life improvements and additional features like a ui system and easy …☆109Updated last week
- Flexible layout tool for creating UI on any platform☆359Updated this week
- KNI is a cross-platform C# game framework.☆283Updated this week
- Animated User Interface library for Monogame☆74Updated 6 years ago
- Samples and demos of various Nez features☆160Updated 9 months ago
- Cross-platform .NET 10 C# game engine.☆457Updated this week
- A superset of ImGuiNet with additional components designed for Monogame☆91Updated last year
- An efficient and easy to implement synchronization layer for multiplayer games☆73Updated last week