tainicom / Aether.Physics2DLinks
2D collision detection system.
☆379Updated 2 years ago
Alternatives and similar repositories for Aether.Physics2D
Users that are interested in Aether.Physics2D are comparing it to the libraries listed below
Sorting:
- 2D lighting with soft shadows for MonoGame☆333Updated 3 years ago
- C# port of Box2D - Erin Catto's 2D Physics Engine☆300Updated 2 years ago
- MonoGame.Forms is the easiest way of integrating a MonoGame render window into your Windows Forms project. It should make your life much …☆297Updated 10 months ago
- Entity Component System framework aiming for syntax and usage simplicity with maximum performance for game development.☆716Updated last year
- UI system for MonoGame projects.☆501Updated last year
- 2D collision detection system.☆155Updated last month
- High performance 2D collision detection system with realistic physics responses.☆709Updated 4 years ago
- UI Library for MonoGame, FNA and Stride☆804Updated 3 months ago
- C# port of https://github.com/memononen/fontstash☆298Updated last week
- UI library for MonoGame.☆195Updated 10 months ago
- A Monogame Content Pipeline enhancer.☆218Updated 9 months ago
- MonoGame/FNA Library that extends functionality of the SpriteFont.☆147Updated 8 months ago
- Foxes made Monogame easy.☆438Updated last week
- Flexible layout tool for creating UI on any platform☆286Updated this week
- A Cross Platform C# Library That Adds Support For Aseprite Files in MonoGame Projects.☆189Updated 2 months ago
- TiledCS is a dotnet library for loading Tiled tilesets and maps☆154Updated 11 months ago
- Cross-platform C# FMOD wrapper.☆127Updated 9 months ago
- C# library for parsing and importing TMX and TSX files generated by Tiled, a tile map generation tool☆334Updated 3 years ago
- A bloom filter module, which can easily be added to existing applications. Solution includes sample☆103Updated 2 years ago
- The Ultraviolet Framework is a .NET game development framework written in C#.☆550Updated 2 years ago
- An ImGui.NET wrapper for Monogame☆61Updated 2 years ago
- A superset of ImGuiNet with additional components designed for Monogame☆79Updated last year
- Quake-style console for MonoGame☆95Updated 3 years ago
- Libraries for MonoGame and FNA that provide abstractions, quality of life improvements and additional features like a ui system and easy …☆99Updated 2 weeks ago
- Collision detection for Axis-Aligned-Bounding-Boxes (aka AABB) in C#.☆117Updated last year
- UI framework for MonoGame game engine.☆85Updated 3 weeks ago
- An efficient and easy to implement synchronization layer for multiplayer games☆71Updated last week
- Samples and demos of various Nez features☆156Updated 4 months ago
- KNI is a cross-platform C# game framework.☆223Updated this week
- Animated User Interface library for Monogame☆73Updated 6 years ago