stride3d / stride-community-toolkit
Collection of helpers and extensions for Stride Game Engine developers. Simplifies and demonstrates common developer tasks building experiences for Stride with .NET.
☆91Updated last week
Alternatives and similar repositories for stride-community-toolkit:
Users that are interested in stride-community-toolkit are comparing it to the libraries listed below
- Integrating [Bepu Physics v2](https://github.com/bepu/bepuphysics2) into [Stride](https://github.com/stride3d/stride).☆50Updated 4 months ago
- Various stride utilities / projects (stride3d.net)☆57Updated last month
- A simple, lightweight yet highly versatile OpenGL graphics library☆173Updated 10 months ago
- This repository is a WIP cross-platform Game Engine developed in C#.☆70Updated 9 months ago
- Awesome resources for the fully open source Stride game engine.☆154Updated 4 months ago
- Stride Toolkit is a .NET Standard library for use with the Stride Game Engine.☆29Updated 4 months ago
- Some Xenko usage samples for Xenko 3.1.0.1 beta☆28Updated 5 years ago
- ☆17Updated 3 years ago
- Terrain implementation for the Stride game engine☆21Updated 4 years ago
- The official repo of the HexaEngine game engine☆101Updated last month
- Integration of MonoGame for Avalonia☆51Updated last year
- Example of using Monogame and SharpGLTF to load animated glTF models at runtime.☆42Updated last year
- Stride3D tutorials and examples in .NET 5 using C# 9.0 or .NET 6 using C# 10.☆17Updated 4 months ago
- Cross-platform .NET 9 C# game engine.☆416Updated last month
- The next iteration of my MiniEngine based on DirectX11 and .NET 6.0☆76Updated 3 months ago
- Live entity editing for Stride (fka Xenko) games.☆28Updated 11 months ago
- A fast, Cross-platform .NET 9 C# 13 Render Framework.☆43Updated this week
- Cross platform .NET bindings for SDL3☆35Updated 3 weeks ago
- C# bindings for SDL3 (https://github.com/libsdl-org/SDL)☆69Updated last week
- Helper control and library to provide OpenTK-based OpenGL rendering in Avalonia apps☆48Updated 11 months ago
- Data-oriented C# Game Engine with libraries & shaders hot-reloading.☆78Updated 3 weeks ago
- Flexible layout tool for creating UI on any platform☆195Updated this week
- NanoVectorGraphicsExceptItUsesSilkNETNowWooHoo (Thank KoziLord for the name)☆29Updated 8 months ago
- One framework for creating powerful cross-platform games.☆31Updated 8 months ago
- Cross platform .NET math library.☆67Updated 3 months ago
- A .NET wrapper for the Dear ImGui.☆108Updated last week
- A high-level 3D class library that gives you real-time 3D graphics with just a few lines of C# code. Supports multiple platforms. Impleme…☆111Updated last month
- A fast, Cross-platform Raylib C# Wrapper.☆84Updated last month
- 2D collision detection system.☆123Updated 2 weeks ago
- Multiplatform C# Game development framework☆43Updated 6 months ago