Cysharp / MagicPhysXLinks
.NET PhysX 5 binding to all platforms(win, osx, linux) for 3D engine, deep learning, dedicated server of gaming.
☆309Updated 6 months ago
Alternatives and similar repositories for MagicPhysX
Users that are interested in MagicPhysX are comparing it to the libraries listed below
Sorting:
- DotRecast - a C# port of Recast & Detour, Industry-standard navigation mesh toolset for .NET, Unity3D, games, servers☆803Updated 2 weeks ago
- KcpTransport is a Pure C# implementation of RUDP for high-performance real-time network communication☆286Updated 6 months ago
- The extra fast, low memory footprint YAML library for C#, focued on .NET and Unity.☆422Updated 5 months ago
- Pure C# Entity Component System framework☆282Updated last month
- A C# port of Box2D☆629Updated 9 months ago
- A library for building server application using loop-action programming model on .NET.☆275Updated 2 months ago
- Robust and efficient library for management of asynchronous operations in C#/.Net.☆245Updated 3 months ago
- Benchmarks of some C# ECS frameworks.☆170Updated 9 months ago
- A bare-bones C# .NET Key-value Store in a single database file for Unity☆248Updated 2 years ago
- Fixed point math with 48.16 precision (based on lib by https://github.com/fholm)☆184Updated 4 years ago
- Fast, simple, and dependency-free physics engine written in C# with a clear and user-friendly API.☆369Updated last week
- Structure of arrays source generator to make CPU Cache and SIMD friendly data structure for high-performance code in .NET and Unity.☆318Updated last week
- ☆346Updated last year
- C# port of Box2D - Erin Catto's 2D Physics Engine☆303Updated 2 years ago
- JoltPhysics C# bindings☆347Updated 3 weeks ago
- Pure C# 3D real time physics simulation library. Repo contains only the 1.X.X versions.☆418Updated 2 years ago
- Pure C# HighLevel API for multiplayer games☆301Updated last month
- A high-performance alloc free c# Jobscheduler.☆199Updated 8 months ago
- Zero-allocation, extremely fast in-memory messaging library for .NET and Unity.☆161Updated 9 months ago
- C# ORM - High Performance, SQL, NoSQL, Messaging, Pub-Sub☆182Updated 8 months ago
- High performance Lua interpreter implemented in C# for .NET and Unity☆642Updated 2 weeks ago
- CsprojModifier performs additional processing when Unity Editor generates the .csproj.☆229Updated last week
- The goal of this project is to unlock latest C# features in Unity☆163Updated 2 months ago
- YetAnotherHttpHandler brings the power of HTTP/2 (and gRPC) to Unity and .NET Standard.☆471Updated last week
- Netick is a C# networking solution for Unity.☆342Updated last week
- High Performance Quad Tree Implementations for C# (Point, Rect and PointInv)☆164Updated 5 months ago
- Arch ECS integration for Unity.☆170Updated 2 months ago
- A high performance component oriented take on ECS that supports sparse sets and archetypes seamlessly.☆143Updated last week
- Bitset-based ECS with rollbacks. C# library and Unity package.☆161Updated this week
- Extremely fast LINQ aggregation operations implementation optimized by Burst Compiler☆242Updated last year