ikpil / DotRecastLinks
DotRecast - a C# port of Recast & Detour, Industry-standard navigation mesh toolset for .NET, Unity3D, games, servers
☆706Updated this week
Alternatives and similar repositories for DotRecast
Users that are interested in DotRecast are comparing it to the libraries listed below
Sorting:
- A C# port of Box2D☆604Updated 3 months ago
- .NET PhysX 5 binding to all platforms(win, osx, linux) for 3D engine, deep learning, dedicated server of gaming.☆302Updated last month
- Netick is a C# networking solution for Unity.☆299Updated last week
- ☆320Updated 8 months ago
- Ultimate high-performance binary serialization library for C#.☆556Updated 2 weeks ago
- Pure C# deterministic fixed-point 3D real time physics simulation library☆525Updated 6 years ago
- ORCA / RVO2 Implementation for Unity — Multithreaded using the job system.☆505Updated 10 months ago
- Pure C# HighLevel API for multiplayer games☆252Updated this week
- ECS for Unity with full game state automatic rollbacks☆545Updated 2 years ago
- Deterministic Lockstep with clientside prediction and rollback☆653Updated 6 years ago
- Unity DOTS Sprite Rendering Package☆616Updated 2 weeks ago
- A Unity DOTS framework for my personal projects☆1,082Updated this week
- Optimal Reciprocal Collision Avoidance (C#)☆772Updated this week
- DMotion - A high level Animation Framework for Unity DOTS☆523Updated 2 years ago
- Pure C# Entity Component System framework☆252Updated 2 weeks ago
- Cross-platform deterministic physics simulation in Unity, using DOTS physics and soft floats☆521Updated last year
- Gameplay-Ability-System For Unity☆631Updated 2 weeks ago
- 🎲 ECS Framework for Unity Game Engine and .Net Platform☆596Updated last month
- DarkRift Networking by Unordinal☆234Updated last year
- Fixed point math C# library☆615Updated 7 years ago
- A fully dynamic planar navmesh for Unity supporting agents of any size☆492Updated 2 years ago
- Fixed point math with 48.16 precision (based on lib by https://github.com/fholm)☆179Updated 3 years ago
- Burst compatible Octree and Quadtree for Unity☆419Updated last year
- A unified framework for implementing ability systems in Unity☆1,028Updated 2 years ago
- A rule based addressable asset importer☆912Updated last year
- Behavior Tree for Unity ECS (DOTS) framework☆481Updated 2 years ago
- HotReload Unity C# script without exit play mode and keep the running context unchanged☆372Updated last year
- Easy to use high performance Network library for Unity 3d☆544Updated 2 weeks ago
- An advanced behaviour tree solution for the Unity game engine☆430Updated last year
- A Memory Profiler, Debugger and Analyzer for Unity 2019.3 and newer.☆1,159Updated 7 months ago