FosterFramework / FosterLinks
A small C# game framework
☆626Updated last week
Alternatives and similar repositories for Foster
Users that are interested in Foster are comparing it to the libraries listed below
Sorting:
- A free cross-platform game development framework.☆225Updated 2 weeks ago
- a simple cross-platform game framework made in C# dotnet core☆319Updated last year
- Entity Component System (ECS) framework made in C#.☆222Updated last week
- Foxes made Monogame easy.☆433Updated last week
- A Cross Platform C# Library That Adds Support For Aseprite Files in MonoGame Projects.☆180Updated last month
- Mirror of Maddy Thorson's C# Game Engine. "A MonoGame C# game engine! Based on the TowerFall Ascension core engine code."☆158Updated 4 years ago
- My custom made engine based on the great Raylib Framework. Main focus is being performant and only using draw functions instead of textur…☆473Updated this week
- Flexible layout tool for creating UI on any platform☆246Updated this week
- KNI is a cross-platform C# game framework.☆185Updated last week
- ... the little C# ECS that loves you back!☆337Updated this week
- Cross-platform 2D game engine focused on ultimate productivity built in .NET☆477Updated this week
- UI library for MonoGame.☆192Updated 7 months ago
- A Monogame Content Pipeline enhancer.☆215Updated 6 months ago
- autogen bindings to Raylib 4.x and convenience wrappers on top. Requires use of `unsafe`☆122Updated 4 months ago
- Monogame importer, renderer and code generator for LDtk Level editor☆97Updated 3 weeks ago
- C# bindings for raylib, a simple and easy-to-use library to learn videogames programming☆1,017Updated last week
- A superset of ImGuiNet with additional components designed for Monogame☆70Updated last year
- Murder is a pixel art ECS game engine.☆2,812Updated this week
- A tiny 2D game engine focused on usability and simplicity.☆107Updated 3 years ago
- UI Library for MonoGame, FNA and Stride☆790Updated 3 weeks ago
- 📚 A .NET library for loading Tiled maps and tilesets☆48Updated last month
- 2D collision detection system.☆145Updated last month
- Cross-platform C# FMOD wrapper.☆123Updated 6 months ago
- Command line texture packer created for Celeste.☆304Updated last year
- Samples for the C# Foster Framework☆39Updated last week
- Entity Component System framework aiming for syntax and usage simplicity with maximum performance for game development.☆707Updated last year
- ☆132Updated 2 months ago
- tiny game made in ~15 hours on stream☆197Updated 2 years ago
- Code for the Ludum Dare 53 entry, "Neo City Express".☆151Updated last year
- Samples and demos of various Nez features☆156Updated 2 months ago