A C# port of Box2D
☆633Feb 25, 2025Updated last year
Alternatives and similar repositories for Box2DSharp
Users that are interested in Box2DSharp are comparing it to the libraries listed below
Sorting:
- 这是一个帧同步的插件,具有确定性物理引擎,定点函数库,碰撞检测,高度封装,跟unity函数库保持高度一致。☆543Jun 18, 2019Updated 6 years ago
- 确定性版本的Box2DSharp。Deterministic version for Box2DSharp☆95Dec 5, 2024Updated last year
- Collisions in 3D and maths exercises pertaining to it☆39Aug 25, 2016Updated 9 years ago
- A battle of balls game, lol style, AI Agents base, support agent skills & unityMCP. 基于ET 8.1的双端C#游戏框架(.net8 + Unity6000, EUI+Luban+YooAss…☆870Mar 14, 2026Updated last week
- A lockstep solution include lots of deterministic library (Math,Collision,Navmesh,BehaviorTree,Serialization ...)☆943Mar 23, 2020Updated 5 years ago
- 简单高效的多边形地图系统☆172Aug 26, 2018Updated 7 years ago
- 提升你的生产力。☆2,700Jun 18, 2024Updated last year
- Unity3D UGUI Framework, 基于UI数据事件绑定为核心 数据驱动的UGUI框架, ETUI框架, ET框架官方推荐UI框架☆550Mar 5, 2026Updated 2 weeks ago
- Unity3D客户端和.Net Core服务器双端框架。DCET新群:1105670843☆382Aug 12, 2021Updated 4 years ago
- c# AOI algorithm for cross linked list☆278Jul 17, 2021Updated 4 years ago
- ET6+YooAsset+HybridCLR☆396Jul 15, 2025Updated 8 months ago
- unity3d resources management system☆3,164Mar 9, 2026Updated last week
- Event Driven Behavior Trees for Unity 3D☆1,264Mar 16, 2025Updated last year
- Optimal Reciprocal Collision Avoidance (C#)☆832Updated this week
- Unity3D Client And C# Server Framework☆9,708Jan 4, 2026Updated 2 months ago
- Unity资源加载大师☆296Dec 13, 2023Updated 2 years ago
- luban是一个强大、易用、优雅、稳定的游戏配置解决方案。luban is a powerful, easy-to-use, elegant and stable game configuration solution.☆4,300Feb 25, 2026Updated 3 weeks ago
- 一个基于Entity-Component模式的灵活、通用、可扩展的轻量战斗(技能)框架,配置可选使用ScriptableObject或是Excel表格. A flexible, generic, easy to extend, lightweight combat (ski…☆2,333Feb 12, 2026Updated last month
- Pure C# 3D real time physics simulation library, now with a higher version number.☆2,813Mar 1, 2026Updated 2 weeks ago
- Keyframe sync using ECS(R)☆577Sep 12, 2024Updated last year
- KCP C#版。线程安全,运行时无alloc,对gc无压力。☆980Nov 16, 2023Updated 2 years ago
- DotRecast - a C# port of Recast & Detour, Industry-standard navigation mesh toolset for .NET, Unity3D, games, servers☆859Mar 10, 2026Updated last week
- C# port of Box2D - Erin Catto's 2D Physics Engine☆309Jun 13, 2023Updated 2 years ago
- Pure C# deterministic fixed-point 3D real time physics simulation library☆26Feb 3, 2019Updated 7 years ago
- 基于.Netcore的开发效率高,性能强,跨平台,持久化 层透明,支持不停服热更新的游戏服务器。Best for your unity game server!☆786Dec 24, 2024Updated last year
- LogicPhysics FixedPoint Math☆473Sep 9, 2017Updated 8 years ago
- use rvo2 (Optimal Reciprocal Collision Avoidance) in unity.☆680Mar 4, 2019Updated 7 years ago
- Pure C# IL Intepreter Runtime, which is fast and reliable for scripting requirement on enviorments, where jitting isn't possible.☆3,091Jan 19, 2026Updated 2 months ago
- X-ET 是一个融合了 ET, FairyGUI, luban, YooAsset 的缝合怪。☆299Mar 1, 2024Updated 2 years ago
- Native Collection library in c#☆94Sep 27, 2024Updated last year
- 以初见的AOI(2D)的基础改成3D☆32Oct 30, 2019Updated 6 years ago
- HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Uni…☆7,753Mar 2, 2026Updated 2 weeks ago
- Framework for lockstep RTS, TD, and MOBA games.☆1,514Sep 1, 2023Updated 2 years ago
- A deterministic collision lib for lockstep☆96Sep 9, 2019Updated 6 years ago
- Deterministic Lockstep with clientside prediction and rollback☆695Mar 21, 2019Updated 7 years ago
- A C# hot reload framework for Unity3D, based on Mono's MONO_AOT_MODE_INTERP mode.☆279Jan 23, 2022Updated 4 years ago
- Unity框架解决方案-支持HybridCLR(最好的次时代热更)、Obfuz混淆代码加固与YooAssets(优秀商业级资源框架)。☆2,003Mar 14, 2026Updated last week
- Gameplay-Ability-System For Unity☆755Updated this week
- huatuo是一个特性完整、零成本、高性能、低内存的近乎完美的Unity全平台原生c#热更方案。 Huatuo is a fully featured, zero-cost, high-performance, low-memory solution for Unity's…☆2,346Feb 16, 2023Updated 3 years ago