Roderik11 / Spark
C# Game Engine
☆15Updated 2 months ago
Related projects: ⓘ
- Another game engine made by a Brazilian☆19Updated 6 months ago
- Cross platform .NET graphics library☆18Updated 2 weeks ago
- Experimental! Vulkan & ImGui Apps in C# using Silk.NET and ImGui.NET☆14Updated 10 months ago
- Vulkan Memory Allocator ported to C# using Silk.NET bindings☆25Updated last year
- Path tracing demos using Vulkan and Silk.Net☆31Updated 6 months ago
- Cross platform .NET bindings for SDL3☆23Updated 2 weeks ago
- 3D Game Engine - .NET 8.0 - C# 12 - WinAppSDK Editor☆49Updated this week
- The official repo of the HexaEngine game engine☆69Updated last week
- An experimentation in creating a game engine from scratch with .NET Core☆16Updated 5 months ago
- .Net managed glTF Veldrid-based renderer☆17Updated 2 years ago
- Game and prototypes with SharpDX and Directx 11☆47Updated last week
- A game engine using C# / OpenTK, not very good☆17Updated last year
- Write shaders in C#, then translate them to HLSL or GLSL source.☆40Updated 2 years ago
- SPIRV-Cross.NET is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages…☆16Updated last year
- ☆17Updated last month
- ☆26Updated this week
- Cross platform .NET bindings☆32Updated last week
- The next iteration of my MiniEngine based on DirectX11 and .NET 6.0☆74Updated last week
- A code generator for generating bindings for C# for C and COM libraries☆12Updated this week
- C# bindings for Tracy https://github.com/wolfpld/tracy with native dynamic link libraries.☆28Updated this week
- ☆26Updated 3 weeks ago
- Nodes, Culling & Entities for basic Scene Graphs in MonoGame.☆36Updated 6 years ago
- Maui, WPF, macOS, 3D and GpuView samples by veldrid☆25Updated 11 months ago
- Cross platform .NET math library.☆62Updated 3 weeks ago
- This repository contains low-level bindings for OpenGL and OpenGLES used in Evergine.☆42Updated 2 weeks ago
- Simple, modern, code-only C# game engine!☆17Updated this week
- Hedra is a 3D open world game I wrote from scratch while in highschool. The entire codebase is around +250k LOC☆21Updated last year
- Multiplatform C# Game development framework☆42Updated last month
- High performance software rendering in c#☆11Updated last year
- Safe & Refactored Version of StbImageSharp☆16Updated 5 months ago