rbnpontes / REngine-draftLinks
Another game engine made by a Brazilian
☆17Updated last year
Alternatives and similar repositories for REngine-draft
Users that are interested in REngine-draft are comparing it to the libraries listed below
Sorting:
- C# Game Engine☆14Updated 6 months ago
- Cross platform .NET graphics library☆22Updated 5 months ago
- Cross platform .NET bindings for SDL3☆36Updated last month
- 3D Game Engine - .NET 8.0 - C# 12 - WinAppSDK Editor☆66Updated 7 months ago
- Multiplatform C# Game development framework☆42Updated last month
- A fast, cross platform 3D & 2D game engine.☆1Updated 2 years ago
- SPIRV-Cross.NET is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages…☆18Updated 2 years ago
- Audio playback and processing library powered by MiniAudio☆31Updated 3 weeks ago
- A powerful immediate mode .net UI Library powering the Prowl Game Engine!☆32Updated 3 weeks ago
- Vulkan Memory Allocator ported to C# using Silk.NET bindings☆31Updated 2 years ago
- C# port of https://github.com/memononen/nanovg☆62Updated 10 months ago
- Experimental! Vulkan & ImGui Apps in C# using Silk.NET and ImGui.NET☆16Updated last year
- A powerful C# based 3D and 2D game engine.☆53Updated last week
- Path tracing demos using Vulkan and Silk.Net☆36Updated last year
- A game engine using C# / OpenTK, not very good☆20Updated 2 years ago
- This repository is a WIP cross-platform Game Engine developed in C#.☆70Updated last week
- The next iteration of my MiniEngine based on DirectX11 and .NET 6.0☆76Updated 7 months ago
- A Hardware-Accelerated Anti-Aliased Vector Graphics Library made with .NET☆21Updated 3 weeks ago
- Lightweight 3D game engine for MonoGame/FNA.☆32Updated 8 months ago
- ☆27Updated 3 months ago
- Vulkan .net library☆15Updated 4 months ago
- High performance zero allocation MSDF fonts for monogame.☆15Updated this week
- A game engine built on MonoGame.☆36Updated this week
- Graphics / Video, Audio and Input frameworks. (Agnostic / Portable / Easy / Powerful / Fast)☆48Updated 5 months ago
- Cross platform .NET bindings☆37Updated 3 months ago
- .Net managed glTF Veldrid-based renderer☆18Updated 3 years ago
- NanoVectorGraphicsExceptItUsesSilkNETNowWooHoo (Thank KoziLord for the name)☆30Updated 3 months ago
- An experimentation in creating a game engine from scratch with .NET Core☆17Updated last year
- A Work-In-Progress ECS-based cross-platform game engine, written in pure C#.☆45Updated last year
- High performance software rendering in c#☆11Updated 2 years ago