Roderik11 / SquidLinks
C# Realtime GUI System
☆144Updated last year
Alternatives and similar repositories for Squid
Users that are interested in Squid are comparing it to the libraries listed below
Sorting:
- A simple, lightweight yet highly versatile OpenGL graphics library☆183Updated 5 months ago
- C3DE is a 3D Game Engine powered by MonoGame☆126Updated 2 years ago
- C# port of stb_truetype.h☆50Updated last year
- A modular set of libraries for .Net that are useful for graphics and video game development.☆101Updated last month
- Iguina is a framework-agnostic, cross platform, modern UI system for C#.☆53Updated last week
- 2D math / geometry collision library for C#, compatable with monogame.☆53Updated 4 years ago
- C# port of https://github.com/memononen/nanovg☆62Updated last year
- The next iteration of my MiniEngine based on DirectX11 and .NET 6.0☆77Updated 9 months ago
- ECS-based Game Engine powered by MonoGame for C# games.☆64Updated 3 years ago
- An efficient and easy to implement synchronization layer for multiplayer games☆71Updated last week
- Sample projects for Veldrid☆125Updated 2 years ago
- Example of using Monogame and SharpGLTF to load animated glTF models at runtime.☆48Updated 2 years ago
- XNA re-imagined.☆94Updated 7 months ago
- A game engine.☆59Updated this week
- MonoGame embedded inside a WPF app.☆74Updated last year
- 3d model viewer for Monogame☆37Updated 5 years ago
- Mercury Particle Engine☆84Updated 9 years ago
- This repository is a WIP cross-platform Game Engine developed in C#.☆72Updated last month
- MonoGame/FNA Library that extends functionality of the SpriteFont.☆147Updated 8 months ago
- ☆28Updated 5 months ago
- A Modern OpenGL Font Rendering Library for OpenTK☆84Updated 4 years ago
- ObjectTK is an abstraction layer on top of OpenTK to provide OpenGL features in an object-oriented and type-safe manner with modern C#-st…☆74Updated 3 years ago
- A bloom filter module, which can easily be added to existing applications. Solution includes sample☆104Updated 2 years ago
- Optimized math for games, based on XNA APIs☆99Updated 4 years ago
- Engine specific libraries for Empty Keys UI☆57Updated 3 months ago
- Create wonderful smooth Bézier-, CatMulRom- and Hermite-Splines with Trigger Events for your MonoGame project.☆36Updated 2 months ago
- Quake-style console for MonoGame☆95Updated 3 years ago
- Compute, Tessellation and Geometry Shader Samples for MonoGame☆54Updated last year
- A modern cross-platform managed FreeType2 library☆76Updated last month
- An ImGui.NET wrapper for Monogame☆61Updated 2 years ago