nanoxas / sketch-to-terrainLinks
Implementation of Interactive Example-Based Terrain Authoring with Conditional Generative Adversarial Networks.
☆67Updated 3 years ago
Alternatives and similar repositories for sketch-to-terrain
Users that are interested in sketch-to-terrain are comparing it to the libraries listed below
Sorting:
- Supports SIGGRAPH Asia 2019 paper "GATA: Multi-Theme Generative Adversarial Terrain Amplification"☆39Updated 5 years ago
- Code associated with the research paper Kapp et al., "Data-driven Authoring of Large-scale Ecosystems"☆36Updated 4 years ago
- Generative Modelling of BRDF Textures from Flash Images [SIGGRAPH Asia, 2021]☆109Updated 3 years ago
- PhotoMat: A Material Generator Learned from Single Flash Photos☆24Updated last year
- Some awesome researches about cloth(modeling, rendering, simulation etc)☆62Updated 5 years ago
- diff-render.org website☆21Updated last year
- Code source of the paper "Gradient Terrain Authoring" - EG 2022☆26Updated 3 years ago
- ☆111Updated 5 years ago
- An open source, header only, blazing fast mesh processing library; supporting both triangular mesh and tetrahedral mesh.☆36Updated last year
- ☆83Updated 5 years ago
- Source code for our paper Deep Inverse Rendering for High-resolution SVBRDF Estimation from an Arbitrary Number of Images☆64Updated 5 years ago
- ☆81Updated 3 years ago
- A hair strand rendering tool using the Dear ImGui.☆70Updated 4 months ago
- Source code for the TOG paper: Terrain Amplification with Implicit 3D Features. Presented at Siggraph Asia 2019.☆16Updated 3 years ago
- Sketch to Heightmap Authoring Tool based on Deep Learning with pix2pix☆18Updated 4 years ago
- ☆70Updated 4 years ago
- It's a GPU-based real time cloth simulator and interactive.☆97Updated 4 years ago
- Unbiased Physically Based Differentiable Renderer☆46Updated 8 months ago
- PyTorch-based differentiable material graph library for procedural material capture☆138Updated 6 months ago
- Single-Image SVBRDF Capture with a Rendering-Aware Deep Network☆78Updated 4 years ago
- C++ implementation of self-organizing tree models for image synthesis☆15Updated 4 years ago
- C++/PyTorch Implementation of the Paper: "Overfit Neural Networks as a Compact Shape Representation"☆33Updated 4 years ago
- This repository contains a non-exponential transmittance operator that can be used with PyTorch☆18Updated 4 years ago
- A plugin for importing and visualizing pre-trained MobileNeRF scenes in Unreal Engine.☆129Updated 2 years ago
- Implement Subspace Neural Physics☆27Updated 5 years ago
- Code for the paper "MIPNet: Neural Normal-to-Anisotropic-Roughness MIP Mapping"☆15Updated 2 years ago
- Code for the paper "Unbiased Inverse Volume Rendering with Differential Trackers"☆55Updated 2 years ago
- Library to Compute Centres of Rotation for Optimised Centres of Rotation Skinning by Le and Hodgins 2016 "Real-time Skeletal Skinning wit…☆59Updated 2 months ago
- ☆116Updated 5 years ago
- Implementation of the paper "Surface Maps via Adaptive Triangulations" (Eurographics 2023)☆57Updated 2 years ago