dragonbook / awesome-clothLinks
Some awesome researches about cloth(modeling, rendering, simulation etc)
☆63Updated 5 years ago
Alternatives and similar repositories for awesome-cloth
Users that are interested in awesome-cloth are comparing it to the libraries listed below
Sorting:
- ☆81Updated 4 years ago
- A hair strand rendering tool using the Dear ImGui.☆77Updated 3 months ago
- It's a GPU-based real time cloth simulator and interactive.☆99Updated 4 years ago
- ☆71Updated 5 years ago
- An open source, header only, blazing fast mesh processing library; supporting both triangular mesh and tetrahedral mesh.☆38Updated last year
- ☆25Updated last year
- ☆116Updated 6 years ago
- Code for the Siggraph 2023 Paper: Shortest Path to Boundary for Self-Intersecting Meshes☆93Updated last year
- Code for the paper "A Learned Shape-Adaptive Subsurface Scattering Model", Siggraph 2019☆51Updated 6 years ago
- Eulerian-on-Lagrangian Cloth Simulation☆108Updated 6 years ago
- ☆33Updated 3 years ago
- Source Codes for Injective Deformation Processing (IDP) with Incremental Potential Contact (IPC)☆61Updated 2 years ago
- Code for the paper "Unbiased Inverse Volume Rendering with Differential Trackers"☆57Updated 3 years ago
- ☆83Updated 5 years ago
- Implementation of the Projective Dynamics simulation method proposed by Dr. Ladislav Kavan et al. in 2014. This method of simulation proj…☆67Updated 11 years ago
- This repository contains a non-exponential transmittance operator that can be used with PyTorch☆18Updated 4 years ago
- A differential theory of radiative transfer☆63Updated 5 years ago
- ☆112Updated 5 years ago
- Implementation of our paper: Komaritzan and Botsch, Fast Projective Skinning, ACM MIG 2019.☆57Updated last year
- An optix-based GPU path tracer☆94Updated 3 years ago
- Repository for SIGGRAPH 2023 paper "A Fast Geometric Multigrid Method for Curved Surfaces"☆68Updated 10 months ago
- ☆113Updated 6 years ago
- ☆40Updated 3 years ago
- C++ implementation of "Surface Multigrid via Intrinsic Prolongation"☆75Updated 2 years ago
- Computer Graphics Assignment – Mass Spring Systems☆56Updated 3 years ago
- QMVC - Mean value coordinates for quad cages in 3D, reference implementation (J.-M. Thiery, P. Memari & T. Boubekeur, ACM SIGGRAPH Asia 2…☆77Updated 3 years ago
- The source code of the paper An Eigenanalysis of Angle-Based Deformation Energies☆18Updated 2 years ago
- Dual Quaternion and Dual Quaternion Skinning tutorial☆69Updated 6 years ago
- An example that complies and runs the fast winding number for soups☆82Updated 7 years ago
- A raytrace framework using taichi language☆84Updated 3 years ago