seungbaebang / complementary-dynamics-cppLinks
☆81Updated 4 years ago
Alternatives and similar repositories for complementary-dynamics-cpp
Users that are interested in complementary-dynamics-cpp are comparing it to the libraries listed below
Sorting:
- QMVC - Mean value coordinates for quad cages in 3D, reference implementation (J.-M. Thiery, P. Memari & T. Boubekeur, ACM SIGGRAPH Asia 2…☆76Updated 3 years ago
- Code for the Siggraph 2023 Paper: Shortest Path to Boundary for Self-Intersecting Meshes☆93Updated last year
- ☆32Updated 4 years ago
- Implementation of our paper: Komaritzan and Botsch, Fast Projective Skinning, ACM MIG 2019.☆56Updated last year
- Eulerian-on-Lagrangian Cloth Simulation☆108Updated 6 years ago
- Dual Quaternion and Dual Quaternion Skinning tutorial☆68Updated 6 years ago
- ☆94Updated 5 years ago
- ☆31Updated 3 weeks ago
- ☆112Updated 6 years ago
- The author's Implementation of "Surface-Only Dynamic Deformables using a Boundary Element Method."☆38Updated 3 years ago
- ☆111Updated 5 years ago
- Implementation of the Projective Dynamics simulation method proposed by Dr. Ladislav Kavan et al. in 2014. This method of simulation proj…☆66Updated 11 years ago
- Corresponding Code for the SIGGRAPH Asia paper "Nested Cages"☆87Updated 2 months ago
- Source Codes for Injective Deformation Processing (IDP) with Incremental Potential Contact (IPC)☆58Updated 2 years ago
- Implementation of our paper "Polygon Laplacian Made Simple", Eurographics 2020.☆38Updated 4 years ago
- Some awesome researches about cloth(modeling, rendering, simulation etc)☆62Updated 5 years ago
- An implementation of "Air Meshes for Robust Collision Handling", SIGGRAPH (2015)☆16Updated 8 years ago
- Computer Graphics Assignment – Mass Spring Systems☆54Updated 3 years ago
- A Library for Squashing Things☆200Updated 3 years ago
- Implementation of the Velocity Skinning algorithm in C++☆17Updated last year
- It's a GPU-based real time cloth simulator and interactive.☆97Updated 4 years ago
- ☆21Updated 2 years ago
- Repository for SIGGRAPH 2023 paper "A Fast Geometric Multigrid Method for Curved Surfaces"☆68Updated 8 months ago
- Implementation of the local remesher from "A Remeshing Approach to Multiresolution Modeling" by M. Botsch and L. Kobbelt, to work with th…☆87Updated 3 years ago
- The source code of the paper An Eigenanalysis of Angle-Based Deformation Energies☆17Updated 2 years ago
- ☆15Updated 2 years ago
- A modified implementation for fast mass spring systems based on Siggraph Asia 2013 Paper "Fast Simulation of Mass-Spring Systems"☆32Updated 6 years ago
- ☆51Updated last year
- ☆21Updated last year
- An example that complies and runs the fast winding number for soups☆81Updated 6 years ago