sutongkui / SubPhysicsLinks
Implement Subspace Neural Physics
☆27Updated 5 years ago
Alternatives and similar repositories for SubPhysics
Users that are interested in SubPhysics are comparing it to the libraries listed below
Sorting:
- It's a GPU-based real time cloth simulator and interactive.☆97Updated 4 years ago
- Implementation of our paper: Komaritzan and Botsch, Fast Projective Skinning, ACM MIG 2019.☆55Updated last year
- ☆113Updated 2 years ago
- A hair strand rendering tool using the Dear ImGui.☆75Updated 5 months ago
- ☆32Updated 4 years ago
- ☆127Updated 3 years ago
- Code for 3DV 2019 paper "Predicting Animation Skeletons for 3D Articulated Models via Volumetric Nets"☆88Updated 9 months ago
- ☆112Updated 5 years ago
- Library to Compute Centres of Rotation for Optimised Centres of Rotation Skinning by Le and Hodgins 2016 "Real-time Skeletal Skinning wit…☆59Updated 4 months ago
- Implementation of the Velocity Skinning algorithm in C++☆17Updated last year
- Computer Graphics Assignment about Kinematics☆103Updated 3 years ago
- A neural-network-based generative model for video-game characters animations☆143Updated 2 years ago
- A clean Python reimplementation of "Fast and Efficient Skinning of Animated Meshes."☆95Updated 4 years ago
- ☆81Updated 4 years ago
- An implementation of a cloth simulation for CS7057: Real Time Physics. Based on the paper: 'Robust Treatment of Collisions, Contact and …☆20Updated 7 years ago
- FEM implementation with Stable Neo-Hookean energy in libigl.☆31Updated 4 years ago
- The pinocchio auto-rigging / weighting tool - modification☆208Updated 9 years ago
- Source Codes for Codimensional Incremental Potential Contact (C-IPC)☆231Updated 2 years ago
- ☆112Updated 6 years ago
- Creating animation sequences between sparse key frames using motion phase features.☆199Updated last year
- ☆116Updated 5 years ago
- An application that allows users to deform meshes in a smooth and realistic way in real-time.☆55Updated 6 years ago
- Source Codes for Injective Deformation Processing (IDP) with Incremental Potential Contact (IPC)☆57Updated 2 years ago
- Dual Quaternion and Dual Quaternion Skinning tutorial☆68Updated 6 years ago
- ☆82Updated 5 years ago
- Configurable Crowd Profiles [SIGGRAPH 2022]☆29Updated last month
- Python implementation of the ASFLIP advection method☆158Updated 8 months ago
- Code for paper "A Repulsive Force Unit for Garment Collision Handling in Neural Networks"☆35Updated 3 years ago
- A CUDA-accelerated cloth simulation engine based on Extended Position Based Dynamics (XPBD).☆185Updated 5 months ago
- Eulerian-on-Lagrangian Cloth Simulation☆108Updated 5 years ago