HTDerekLiu / CubicStylization_CppLinks
☆112Updated 5 years ago
Alternatives and similar repositories for CubicStylization_Cpp
Users that are interested in CubicStylization_Cpp are comparing it to the libraries listed below
Sorting:
- QMVC - Mean value coordinates for quad cages in 3D, reference implementation (J.-M. Thiery, P. Memari & T. Boubekeur, ACM SIGGRAPH Asia 2…☆76Updated 3 years ago
- ☆81Updated 4 years ago
- ☆94Updated 5 years ago
- Implementation of 2D-parametrization algorithm introduced by the paper "Scalable Locally Injective Mappings". Currently support only the …☆92Updated 6 years ago
- ☆70Updated 5 years ago
- Dual Quaternion and Dual Quaternion Skinning tutorial☆68Updated 6 years ago
- An example that complies and runs the fast winding number for soups☆81Updated 6 years ago
- Corresponding Code for the SIGGRAPH Asia paper "Nested Cages"☆87Updated 2 months ago
- Implementation of our paper "Polygon Laplacian Made Simple", Eurographics 2020.☆38Updated 4 years ago
- Some awesome researches about cloth(modeling, rendering, simulation etc)☆62Updated 5 years ago
- Seamlessly erase seams from your favorite 3D models.☆123Updated 11 months ago
- Supplemental material of the article "Reparameterizing discontinuous integrands for differentiable rendering"☆17Updated 5 years ago
- Deformation assignment for Geometry Processing course☆171Updated 3 years ago
- Implementation of the local remesher from "A Remeshing Approach to Multiresolution Modeling" by M. Botsch and L. Kobbelt, to work with th…☆87Updated 3 years ago
- Laplacian mesh deformation☆238Updated 7 years ago
- Introductory assignment for Geometry Processing course☆125Updated 3 years ago
- Generative Modelling of BRDF Textures from Flash Images [SIGGRAPH Asia, 2021]☆112Updated 3 years ago
- ☆112Updated 6 years ago
- The pinocchio auto-rigging / weighting tool - modification☆208Updated 10 years ago
- OptCuts, a new parameterization algorithm, jointly optimizes arbitrary embeddings for seam quality and distortion. OptCuts requires no p…☆305Updated last year
- Eulerian-on-Lagrangian Cloth Simulation☆108Updated 6 years ago
- ☆83Updated 5 years ago
- It's a GPU-based real time cloth simulator and interactive.☆97Updated 4 years ago
- Code for the paper "Unbiased Inverse Volume Rendering with Differential Trackers"☆55Updated 3 years ago
- C++ demo of the Vector Heat Method & Affine Heat Method. Interpolate scalars and vectors on surfaces, compute log maps, and more.☆65Updated 3 months ago
- Source Codes for Injective Deformation Processing (IDP) with Incremental Potential Contact (IPC)☆58Updated 2 years ago
- Path-space differentiable renderer☆162Updated 2 years ago
- A hair strand rendering tool using the Dear ImGui.☆77Updated last month
- A tetrahedral mesh generator that does isosurface stuffing with an acute tetrahedral tile.☆161Updated last year
- Public code release for the ACM Transactions on Graphics paper "Breaking Good: Fracture Modes for Realtime Destruction" and the NeurIPS 2…☆105Updated 2 years ago