morgan3d / miscLinks
Miscellaneous code from throughout my career.
☆283Updated 2 years ago
Alternatives and similar repositories for misc
Users that are interested in misc are comparing it to the libraries listed below
Sorting:
- very last engine ever☆204Updated 2 years ago
- Example of MSVC makefile project for hotloading C with intellisense/debugger compatability☆107Updated 2 years ago
- Simple implementations of sampling patterns, with objective tests to compare them☆233Updated 5 years ago
- ☆124Updated 8 years ago
- Various single-file C libraries.☆288Updated 7 years ago
- Pre-Multiplied blend mode is a 3 in 1 blend mode that has a lot of uses. It has been around for a long time but it seems to be re-discove…☆118Updated 7 years ago
- ☆141Updated 8 years ago
- GNU Rocket Git mirror☆112Updated 5 months ago
- Cross platform shader system for HLSL, GLSL, Metal and SPIR-V.☆350Updated 3 months ago
- A fully customizable webgl shader sandbox to embed in your pages☆122Updated 6 years ago
- Revision 2019 4k procedural graphics competition entry☆95Updated 6 years ago
- The new generation of 4k intro frameworks.☆193Updated 9 months ago
- Automatically exported from code.google.com/p/accidental-noise-library☆81Updated 2 years ago
- 4K Executable Graphics framework☆227Updated last year
- Excess demo engine☆101Updated 2 years ago
- Toy Mesh Path Tracer that I used as a base for job interview tasks☆121Updated 6 years ago
- A small data-oriented and SIMD-optimized 3D rigid body physics library.☆269Updated 7 years ago
- A simple, efficient, easily hackable C++ implementation of 3d model synthesis / wave function collapse☆208Updated 5 years ago
- Library and GUI tool for designing and generation of procedural textures, made as a part of my Bachelor thesis.☆89Updated 7 years ago
- Simple printf functionality for GLSL.☆243Updated 8 months ago
- Collection of Simplex Noise functions☆135Updated 5 years ago
- ☆94Updated 7 years ago
- Cute little deferred shading implementation.☆140Updated 6 years ago
- Flashy 2D fluid simulations experiments.☆105Updated 5 years ago
- An efficient texture-free GLSL procedural noise library☆226Updated 3 years ago
- A tool for keyframe animation & fragment shader management for 64k executables.☆105Updated 7 months ago
- A tiny 2D header-only flood-fill lighting engine☆85Updated 3 years ago
- ☆160Updated 8 years ago
- A WebGL SDF pathtracer☆383Updated 2 years ago
- Retro coding in C/C++ in a 3D template with full low-level control.☆164Updated last year