Miscellaneous code from throughout my career.
☆284Jul 5, 2025Updated 8 months ago
Alternatives and similar repositories for misc
Users that are interested in misc are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- ☆33May 2, 2022Updated 3 years ago
- Python Build System☆16Sep 17, 2021Updated 4 years ago
- Dynamic PATH management based on Current Working Directory☆17Feb 6, 2024Updated 2 years ago
- An interface to use the SUGAR API with Castle & Love2D☆55Feb 13, 2020Updated 6 years ago
- Tools and Python libraries for manipulating Pico-8 game files. http://www.lexaloffle.com/pico-8.php☆399Feb 3, 2024Updated 2 years ago
- The quadplay✜ fantasy console☆960Oct 6, 2025Updated 5 months ago
- C99 heightmap utilities.☆488Apr 27, 2021Updated 4 years ago
- Header only 3d quickhull in c99☆295Jun 30, 2017Updated 8 years ago
- Broad-phase optimizations.☆11Feb 26, 2017Updated 9 years ago
- A toolkit of public domain single-header libraries for shader-based opengl apps☆41Dec 1, 2019Updated 6 years ago
- MSAA and Temporal AA Sample☆343Mar 20, 2021Updated 5 years ago
- NanoRT, single header only modern ray tracing kernel.☆1,117Oct 1, 2025Updated 5 months ago
- This demo implements BVH construction and GPU traversal for rendering hard shadows.☆133Jan 1, 2021Updated 5 years ago
- C++ library and programs that demonstrate mesh processing techniques in computer graphics published at ACM SIGGRAPH in 1992–1998☆534Nov 4, 2016Updated 9 years ago
- Multiplatform multithreaded context swapping fiber based job system.☆164Nov 23, 2016Updated 9 years ago
- lossy GPU-friendly image compression\decompression☆13Dec 5, 2021Updated 4 years ago
- Example code for the research paper "Masked Software Occlusion Culling"; implements an efficient alternative to the hierarchical depth bu…☆667Sep 2, 2025Updated 6 months ago
- A D3D11 application for experimenting with Spherical Gaussian lightmaps☆747May 10, 2024Updated last year
- A permissively licensed C and C++ Task Scheduler for creating parallel programs. Requires C++11 support.☆1,965Sep 29, 2025Updated 5 months ago
- Library of cubic spline utilities☆337Jan 22, 2026Updated 2 months ago
- A shader effect compiler for GLSL☆22Jan 9, 2020Updated 6 years ago
- Bounding Halfspace Hierarchy☆124May 6, 2019Updated 6 years ago
- A small data-oriented and SIMD-optimized 3D rigid body physics library.☆270Jul 15, 2017Updated 8 years ago
- Drop-in snippets for your PICO-8 game.☆14Nov 3, 2020Updated 5 years ago
- Real-time rendering research framework☆220Jul 31, 2017Updated 8 years ago
- SSE Frustum Culling Demo☆74Sep 4, 2021Updated 4 years ago
- Simple Ray Tracer☆14Sep 6, 2018Updated 7 years ago
- A C/C++ single-file library that minimizes the hard transition errors of disjoint edges in lightmaps.☆243Jan 31, 2023Updated 3 years ago
- ☆478Oct 13, 2022Updated 3 years ago
- Automatic UV Unwrapping Library for Dust3D☆91Jun 24, 2020Updated 5 years ago
- A collection of free images what can be used during unwrapping of 3D models☆335Jun 30, 2015Updated 10 years ago
- Simple image viewer based on DirectXTex☆43Dec 12, 2017Updated 8 years ago
- Single-header minimalistic pragmatic GPU font rendering library.☆378Mar 16, 2026Updated last week
- single-file C libraries from Philip Allan Rideout☆963Sep 27, 2025Updated 5 months ago
- Structured Volume Sampling - sample placement algorithm for real-time volume rendering with low aliasing, for camera-in-volume case.☆650Mar 20, 2021Updated 5 years ago
- Single Header C++11 Task Scheduler☆198May 12, 2023Updated 2 years ago
- shd shader generator☆10Jun 20, 2018Updated 7 years ago
- Live memory allocation tracing header only library using ImGui☆84Mar 28, 2016Updated 9 years ago
- Physics experiments on Pico-8☆43Aug 24, 2021Updated 4 years ago