Cross platform shader system for HLSL, GLSL, Metal and SPIR-V.
☆350Jul 11, 2026Updated last week
Alternatives and similar repositories for pmfx-shader
Users that are interested in pmfx-shader are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Lightweight, multi-platform, data-oriented game engine.☆923Jul 9, 2026Updated last week
- Dynamic PATH management based on Current Working Directory☆17Feb 6, 2024Updated 2 years ago
- Pyramid Shader Analyzer☆316Mar 20, 2019Updated 7 years ago
- A C/C++ single-file library for drop-in lightmap baking. Just use your existing OpenGL renderer to bounce light!☆1,536Mar 24, 2023Updated 3 years ago
- A header-only C-like shading language compiler that writes Metal, HLSL, GLSL☆60Aug 13, 2019Updated 6 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Chop 3D objects to meshlets☆454Nov 29, 2022Updated 3 years ago
- Shader cross compiler to translate HLSL (Shader Model 4 and 5) to GLSL☆364Sep 7, 2019Updated 6 years ago
- Library of cubic spline utilities☆337Apr 9, 2026Updated 3 months ago
- A simple, configurable and extendible build system for gamedev.☆23Dec 13, 2025Updated 7 months ago
- ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages☆1,839Jan 13, 2023Updated 3 years ago
- Unified renderer implementation ("Un r imp")☆236Apr 22, 2024Updated 2 years ago
- cr.h: A Simple C Hot Reload Header-only Library☆1,790Jun 23, 2026Updated 3 weeks ago
- Multiplatform multithreaded context swapping fiber based job system.☆164Nov 23, 2016Updated 9 years ago
- Lighthouse 2 framework for real-time ray tracing☆870Apr 26, 2024Updated 2 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Native C++ Renderer Sends Frame Buffer to Browser via WebSockets☆15May 12, 2014Updated 12 years ago
- Single-header minimalistic pragmatic GPU font rendering library.☆380May 28, 2026Updated last month
- Lock free hierarchical work scheduler☆116Mar 17, 2024Updated 2 years ago
- Data Driven Rendering repository☆293Dec 20, 2021Updated 4 years ago
- A toolkit of public domain single-header libraries for shader-based opengl apps☆42Dec 1, 2019Updated 6 years ago
- shd shader generator☆10Jun 20, 2018Updated 8 years ago
- Open source c++ skeletal animation library and toolset☆2,881May 21, 2026Updated 2 months ago
- A relaxed, user-friendly json-like data format.☆37Jul 12, 2024Updated 2 years ago
- A permissively licensed C and C++ Task Scheduler for creating parallel programs. Requires C++11 support.☆2,011Jul 4, 2026Updated 2 weeks ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- A (very) simple path tracer implemented using DirectX Ray Tracing (DXR)☆841Dec 8, 2025Updated 7 months ago
- Immediate mode rendering and 3d gizmos.☆1,293Sep 14, 2025Updated 10 months ago
- A library of distance and occlusion generation routines☆114Apr 13, 2026Updated 3 months ago
- Performance and bandwidth tester for D3D12 memory pools☆34Jan 18, 2024Updated 2 years ago
- A vector graphics renderer for bgfx, based on ideas from NanoVG and ImDrawList (Dear ImGUI)☆637May 14, 2026Updated 2 months ago
- ☆47Nov 10, 2017Updated 8 years ago
- single-file C libraries from Philip Allan Rideout☆996Jun 24, 2026Updated 3 weeks ago
- Rendering abstraction which describes a frame as a directed acyclic graph of render tasks and resources.☆569Apr 17, 2019Updated 7 years ago
- C++ Reflection using clang☆286May 10, 2023Updated 3 years ago
- Proton VPN Special Offer - Get 70% off • AdSpecial partner offer. Trusted by over 100 million users worldwide. Tested, Approved and Recommended by Experts.
- A wrapper for DXC and SPIRV-cross☆106Apr 26, 2026Updated 2 months ago
- A Vulkan sample that demonstrates a Rasterization and Ray Tracing Hybrid Rendering Pipeline.☆1,001Aug 7, 2025Updated 11 months ago
- Clustered shading implementation with bgfx☆471Jun 25, 2022Updated 4 years ago
- revisiting a known normal transformation in computer graphics☆330Jul 21, 2019Updated 6 years ago
- My personal Vulkan renderer☆1,914Updated this week
- GPU Texture Generator☆784Jun 27, 2020Updated 6 years ago
- Work-in-progress CPU renderer using Embree☆18Jan 28, 2019Updated 7 years ago