excess-demogroup / vlee
very last engine ever
☆204Updated 2 years ago
Related projects ⓘ
Alternatives and complementary repositories for vlee
- GNU Rocket Git mirror☆109Updated 8 months ago
- Excess demo engine☆102Updated 2 years ago
- A tool for keyframe animation & fragment shader management for 64k executables.☆105Updated 2 weeks ago
- Revision 2019 4k procedural graphics competition entry☆94Updated 5 years ago
- GroundControl is a featured Windows GNU Rocket editor.☆51Updated 10 months ago
- ctrl-alt-test.fr☆154Updated 6 months ago
- ☆93Updated 6 years ago
- The new generation of 4k intro frameworks.☆188Updated 3 months ago
- markdown clone / fork / 2016 revamp of the good old in4k.untergrund.net wiki☆90Updated 3 months ago
- ☆176Updated 5 years ago
- Official 64klang repository☆260Updated last month
- Rocket☆371Updated last year
- Official WaveSabre repository☆247Updated 7 months ago
- Software synthesizer based on additive synthesis☆137Updated 4 years ago
- Live Coder is a realtime GLSL editor/viewer mainly for demosceners.☆135Updated 2 years ago
- 4klang me beautiful☆19Updated last year
- Advanced DXTc texture compression library☆143Updated 8 years ago
- ☆21Updated 8 years ago
- The Yamagi Quake II client (+pathtracing)☆161Updated 4 years ago
- Pre-Multiplied blend mode is a 3 in 1 blend mode that has a lot of uses. It has been around for a long time but it seems to be re-discove…☆117Updated 6 years ago
- iq's open source 1k / 4k framework(s)☆56Updated 5 years ago
- Code Archive of GDMag Samples from 1994 to 2007☆82Updated 8 years ago
- ☆141Updated 8 years ago
- Single-header single-function C/C++ immediate-mode camera for your graphics demos☆118Updated 8 years ago
- Cute little deferred shading implementation.☆140Updated 5 years ago
- HLSL Parser and Translator for HLSL, GLSL, and MSL.☆331Updated 5 years ago
- Repository containing the tooll building blocks☆20Updated 6 years ago
- SIMD optimized operations on 3d and 4d vectors, 3x3 and 4x4 matrices and quaternions for SSE, PPU and SPU☆154Updated 9 years ago